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User:HarveyPekar/Differences between Tactician and Balanced: Difference between revisions
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User:HarveyPekar/Differences between Tactician and Balanced (edit)
Revision as of 07:06, 6 January 2024
, 6 January→Variable increases
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=== Health === | === Health === | ||
NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to [[Grym]] and [[Oathbreaker Knight]]. | |||
=== Behavior Changes in AI === | === Behavior Changes in AI === | ||
NPC behavior is more aggressive in combat and prioritizes spellcasters and soft targets more often. | |||
== Footnotes == | == Footnotes == |