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User:HarveyPekar/Differences between Tactician and Balanced: Difference between revisions

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=== Health ===
=== Health ===
It's all over the place man it's just all over the place
NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to [[Grym]] and [[Oathbreaker Knight]].


=== Behavior Changes in AI ===
=== Behavior Changes in AI ===
Is there any actual documentation on this or is it hearsay
NPC behavior is more aggressive in combat and prioritizes spellcasters and soft targets more often.


== Footnotes ==
== Footnotes ==

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