User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions

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|{{MdRarityItem|Burnished Ring}}
|{{MdRarityItem|Burnished Ring}}
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*
*Gain an action to fire a ray at a target up to 18 m / 60 ft away; The target must succeed [[DC]] 13 [[Constitution]] [[Saves|save]] or get {{cond|Paralysed}} for 2 turns ({{recharge|long rest}})
| House of Hope spectator
| House of Hope spectator
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Helldusk Helmet}}
|{{MdRarityItem|Helldusk Helmet}}
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|
*
*You can see in magical and ordinary darkness up to a range of  12 m / 40 ft. Immunity to being {{cond|Blinded}}
*+2 bonus to [[saving throws]] against [[spells]]
*Immunity to enemy [[Critical Hit|critical hits]]
*Gain an action to immolate the target up to 9 m / 30 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage; The target must succeed their [[Intelligence]] [[Saves|save]] against your [[DC|spellcasting DC]] or receive full damage (instead of half damage on a save) and get {{cond|Frightened}} for 3 turns ({{recharge|short rest}})
| House of Hope vault pile
| House of Hope vault pile
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Staff of Spellpower}}
|{{MdRarityItem|Staff of Spellpower}}
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*
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]]
*Gain a toggle action to make the next [[Spells|spell]] cost no [[spell slots]] ({{recharge|long rest}})
| House of Hope vault pedestal
| House of Hope vault pedestal
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Helldusk Gloves}}
|{{MdRarityItem|Helldusk Gloves}}
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*
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and all [[attack roll|attack rolls]]
*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with unarmed strikes. The target of an unarmed strike must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
*[[Strength]] [[saving throws]] +1
*Cast {{sai|Rays of Fire (Cantrip)|Rays of Fire}} ({{recharge|short rest}})
| House of Hope Haarlep
| House of Hope Haarlep
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Orphic Hammer}}
|{{MdRarityItem|Orphic Hammer}}
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*
*[[Advantage]] on [[saving throws]] against [[spells]]
*'''Story significance:''' Gain an action to destroy the prison of [[Orpheus]] in the [[Astral Plane]]
| House of Hope archive
| House of Hope archive
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Amulet of Greater Health}}
|{{MdRarityItem|Amulet of Greater Health}}
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*
*Set your [[Constitution]] to 23{{verify}} while wearing this amulet
*[[Advantage]] on Constitution [[saving throws]]
| House of Hope archive
| House of Hope archive
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Gloves of Soul Catching}}
|{{MdRarityItem|Gloves of Soul Catching}}
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*
*Deal additional {{DamageColor|Force|1d10 Force}} damage with unarmed strikes
*On an unarmed hit, once per turn, regain {{DamageColor|Healing|1d10 hit points}}. Alternatively, you may choose to exchange the healing reaction for [[advantage]] on your next [[Attack Rolls|attack roll]] or [[saving throws|saving throw]], until the end of your next turn
*Increase your [[Constitution]] by 2 (max 20) while wearing these gloves
| House of Hope reward for saving Hope
| House of Hope reward for saving Hope
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Helldusk Armour}}
|{{MdRarityItem|Helldusk Armour}}
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*
*You are [[proficient]] with this armour while wearing it
*On your successful [[saving throw]] against an enemy attack, the attacker that caused the throw gets {{cond|Burning|Burned}} for 3 turns
*[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} damage and immunity to {{cond|Burning}}. All incoming damage is reduced by 3
*Gain an action to enable yourself to {{sai|Fly (Bonus Action)|Fly}} for 10 turns ({{recharge|long rest}})
| House of Hope Raphael
| House of Hope Raphael
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Amulet of Elemental Torment}}
|{{MdRarityItem|Amulet of Elemental Torment}}
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*
*When you stand on a [[Fire (area)|Fire]], [[Acid (area)|Acid]], [[Caustic Brine]], or [[Poison cloud (area)|Poison]] surface and cast a [[Spells|spell]] that deals damage, the target also suffers the surface's effects
| House of Hope Hope after Raphael is defeated
| House of Hope Hope after Raphael is defeated
|style="text-align:center"| [[House of Hope]] {{Coords||}}
|style="text-align:center"| [[House of Hope]] {{Coords||}}
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|{{MdRarityItem|Slinging Shoes}}
|{{MdRarityItem|Slinging Shoes}}
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*
*When thrown, returns to you. Deal additional {{DamageColor|Psychic|2d4 Psychic}} damage when {{sai|Throw|Throwing}} these boots
*[[Dexterity]] [[saving throws]] +1
| Bought from [[Tara]] on the roof of [[Highberry's Home]]{{verify}}
| Bought from [[Tara]] on the roof of [[Highberry's Home]]{{verify}}
|style="text-align:center"| {{Coords|-1|-39}}
|style="text-align:center"| {{Coords|-1|-39}}

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