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User:Iflem/Sandbox: Difference between revisions
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→Conditional Increases to Spell DC
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| {{MdRarityItem|Helmet of Arcane Acuity}} || [[Headwear]] - {{SmallIcon|Light Armour Icon.png}} [[Armour#Light_Armour|Light]] || +10 || [[Battle Acuity]] - Whenever you deal damage with a weapon attack, you gain {{Cond|Arcane Acuity}} for 2 turns. || 2 | | {{MdRarityItem|Helmet of Arcane Acuity}} || [[Headwear]] - {{SmallIcon|Light Armour Icon.png}} [[Armour#Light_Armour|Light]] || +10 || [[Battle Acuity]] - Whenever you deal damage with a weapon attack, you gain {{Cond|Arcane Acuity}} for 2 turns. || 2 | ||
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| {{MdRarityItem|Hat of Fire Acuity}} || [[Headwear]] || +10 || [[Fire Acuity]] - grants the wearer {{Cond|Arcane Acuity}} whenever they deal {{DamageType|Fire}} damage.|| 2 | |||
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| {{MdRarityItem|Hat of Fire Acuity}} || [[Headwear]] || +10 || [[Thunderous Acuity]] - grants {{Cond|Arcane Acuity}} whenever the wearer deals {{DamageType|Thunder}} damage.|| 2 | |||
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