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Modding:Packaging mods: Difference between revisions

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{{PageSeo
{{Modding box}}{{PageSeo
|title=Modding Resources
|title=Modding Resources
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|image=Modding_resources.webp
|image=Modding_resources.webp
}}{{NavModding}}
}}{{Modding sidebar}}
== In LSLIB ==
This page explains how to pak your mod and get it ready to be imported into your mod manager of choice.
 
== With Multitool (recommended) ==
# Drag and drop your folder into the blue Workspace section.
# Your mod should now be paked and zipped in the same location that your original folder was in. You’re done!
== With LSLIB ==
# Make sure your Game at the top of the program is set to Baldur's Gate 3
# Make sure your Game at the top of the program is set to Baldur's Gate 3
# In the PAK / LSV Tools tab, focus on the Create Package section
# In the PAK / LSV Tools tab, focus on the Create Package section
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[[File:Package_LSLIB.webp]]
[[File:Package_LSLIB.webp]]


== In the Multitool ==
{{Modding navbox}}
# Drag and drop your folder into the blue Workspace section
[[Category:Modding guides]]
[[Category:Modding guides]]

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