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User:Twyrine/Sandbox/combat: Difference between revisions
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(Created page with "{{PageSeo | title = Fighting Raphael | description = Raphael is a Cambion in Baldur's Gate 3, able to be fought at the House of Hope, where he is joined by Korilla, Yurgir and six Vengeful Cambions. | image = Raphaellarianrender.jpeg }} {{Infobox statistics | name = Raphael | bodyclass = | image = Raphael Model Demonic.png | imagesize = 0.6 | str = 18 | dex = 16 | con = 17 | int = 14 | wis = 16 | cha = 19 | str_save_proficiency = y | con_save_proficiency = y | int_save_...") |
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== Actions == | == Actions == | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Igniting Spark}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Ranged attack''': +8 to hit, 18 m range, 1 target | * '''Ranged attack''': +8 to hit, 18 m range, 1 target | ||
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Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity. | Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Incinerate}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Spell''': AoE | * '''Spell''': AoE | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to deal {{DamageText|8~64|Fire}} damage in a small area. | Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to deal {{DamageText|8~64|Fire}} damage in a small area. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Diabolic Chains}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Ranged spell attack''': range 18 m, 3 rays | * '''Ranged spell attack''': range 18 m, 3 rays | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to lash out with 3 chains of Hellfire and push the targets back 3m. | Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to lash out with 3 chains of Hellfire and push the targets back 3m. | ||
Creates a [[Hellfire Surface]] beneath the targets for one turn. | Creates a [[Hellfire Surface]] beneath the targets for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageText||Fire}} damage. | ||
</div></div> | |||
</div> | |||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Consume Souls}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Action''': range 30 m | * '''Action''': range 30 m | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Raphael absorbs souls from each remaining Soul Pillar, regaining {{DamageText|3~18|Healing}} hit points per pillar, and restoring {{cond|Punish Divinity}}. He also restores a soul charge for each remaining pillar. | Raphael absorbs souls from each remaining Soul Pillar, regaining {{DamageText|3~18|Healing}} hit points per pillar, and restoring {{cond|Punish Divinity}}. He also restores a soul charge for each remaining pillar. | ||
</div> | </div></div> | ||
=== Ascended fiend form === | === Ascended fiend form === | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Fiendish Ascension}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
Fiendish Ascension allows Raphael to take on a more powerful infernal form, consuming a new soul for every broken pillar. He may stay in this form longer for each pillar destroyed. | Fiendish Ascension allows Raphael to take on a more powerful infernal form, consuming a new soul for every broken pillar. He may stay in this form longer for each pillar destroyed. | ||
''See ''Ascended differences'' in Raphael's infobox''. | ''See ''Ascended differences'' in Raphael's infobox''. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Multiattack (Raphael)|Multiattack}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target | * '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target | ||
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After Raphael has used the last of his Soul Charges, he will only use this attack. | After Raphael has used the last of his Soul Charges, he will only use this attack. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Ravaging Inferno}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Ranged spell attack''': range 18 m, AoE | * '''Ranged spell attack''': range 18 m, AoE 4 m | ||
* '''Hit''': {{damage color|Fire|20d6 Fire}} damage ([[Dexterity]] save to halve) | * '''Hit''': {{damage color|Fire|20d6 Fire}} damage ([[Dexterity]] save to halve) | ||
* '''Target''': creates [[Hellfire Surface]], 1 turn | * '''Target''': creates [[Hellfire Surface]], 1 turn | ||
* '''Cost''': 1 Action & 2 Soul Charges}} | * '''Cost''': 1 Action & 2 Soul Charges}} | ||
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Creates a Roiling Hellfire surface for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage. | Creates a Roiling Hellfire surface for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Claws (Imp)|Claws}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target | * '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Claws is a melee attack which dealing {{Damage color|Slashing|3d6 + 5 Slashing}} damage. Raphael may use this as a {{Action|Reaction}} to someone moving out of melee range. | Claws is a melee attack which dealing {{Damage color|Slashing|3d6 + 5 Slashing}} damage. Raphael may use this as a {{Action|Reaction}} to someone moving out of melee range. | ||
</div> | </div></div> | ||
=== Punish Divinity === | === Punish Divinity === | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Punish Divinity}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Effect''': {{cond|Infernal Stun}} on target | * '''Effect''': {{cond|Infernal Stun|w=20px}} on target | ||
* '''Cost''': 1 Reaction}} | * '''Cost''': 1 Reaction}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
While Raphael has the condition {{cond|Punish Divinity}}, he may use Punish Divinity as a reaction, to attempt to Infernal Stun a creature who attacks him with {{Damage color|Radiant}} damage. | While Raphael has the condition {{cond|Punish Divinity}}, he may use Punish Divinity as a reaction, to attempt to Infernal Stun a creature who attacks him with {{Damage color|Radiant}} damage. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Drain}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Ranged spell attack''': range 18 m (60 ft) | * '''Ranged spell attack''': range 18 m (60 ft) | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
While a creature has the condition Infernal Stun, Raphael may deal {{Damage color|Necrotic|12d6 Necrotic}} damage and restore his hit points by half the damage dealt. | While a creature has the condition Infernal Stun, Raphael may deal {{Damage color|Necrotic|12d6 Necrotic}} damage and restore his hit points by half the damage dealt. | ||
</div> | </div></div> | ||
=== Honour mode === | === Honour mode === | ||
While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities. He can use legendary actions as many times per round as there are remaining Soul Pillars at the start of the round. | While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities. He can use legendary actions as many times per round as there are remaining Soul Pillars at the start of the round. | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Beguiling Rebuke}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Action''': range 18 m, AoE attacker | * '''Action''': range 18 m, AoE attacker | ||
* '''Effect''': inflict [[Beguiled (Condition)]], 2 turns | * '''Effect''': inflict [[Beguiled (Condition)]], 2 turns (Wisdom save to avoid) | ||
* '''Cost''': Legendary Action}} | * '''Cost''': Legendary Action}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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Raphael can use this legendary reaction to cast this as many times per round as there are remaining Soul Pillars. | Raphael can use this legendary reaction to cast this as many times per round as there are remaining Soul Pillars. | ||
</div> | </div></div> | ||
<div style="background-color:#171717 | <div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Ascension}}</span> | ||
<div style="background-color:#121212; overflow:hidden; | <div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;"> | ||
{{ublist| | {{ublist| | ||
* '''Action''': range 18 m, AoE attacker | * '''Action''': range 18 m, AoE attacker | ||
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Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage. | Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage. | ||
</div> | </div></div> | ||
== Conditions and passives == | == Conditions and passives == | ||
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== Encounter == | == Encounter == | ||
{{ | {{Infobox statistics | ||
|name = Pillar of Souls | | name = Pillar of Souls | ||
| | | image = Pillar of Souls .png | ||
| | | imagesize = 0.5 | ||
| | | hit_points = 99 | ||
| | | resistant1 = Piercing | ||
| | | vulnerable1 = Bludgeoning | ||
| | | vulnerable2 = Force | ||
| | | immune1 = Necrotic | ||
| | | immune2 = Fire | ||
| | | immune3 = Psychic | ||
| | | immune4 = Poison | ||
}} | }} | ||
Raphael can be fought in the [[House of Hope]]s foyer. He is joined by [[Yurgir]], [[Korilla]] and six [[Vengeful Cambion]]s. | Raphael can be fought in the [[House of Hope]]s foyer. He is joined by [[Yurgir]], [[Korilla]] and six [[Vengeful Cambion]]s. |