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User:Twyrine/Sandbox/combat: Difference between revisions

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(Created page with "{{PageSeo | title = Fighting Raphael | description = Raphael is a Cambion in Baldur's Gate 3, able to be fought at the House of Hope, where he is joined by Korilla, Yurgir and six Vengeful Cambions. | image = Raphaellarianrender.jpeg }} {{Infobox statistics | name = Raphael | bodyclass = | image = Raphael Model Demonic.png | imagesize = 0.6 | str = 18 | dex = 16 | con = 17 | int = 14 | wis = 16 | cha = 19 | str_save_proficiency = y | con_save_proficiency = y | int_save_...")
 
No edit summary
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== Actions ==
== Actions ==
<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;">{{SAI|Igniting Spark}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Igniting Spark}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Ranged attack''': +8 to hit, 18 m range, 1 target
* '''Ranged attack''': +8 to hit, 18 m range, 1 target
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Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
Creatures within the surface are inflicted with {{cond|Roiling Hellfire}}, which deals {{Damage color|6d6|Fire}} Hellfire damage per turn. Hellfire damage ignores Fire Resistance and Immunity.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;">{{SAI|Incinerate}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Incinerate}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Spell''': AoE
* '''Spell''': AoE
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to deal {{DamageText|8~64|Fire}} damage in a small area.
Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to deal {{DamageText|8~64|Fire}} damage in a small area.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Diabolic Chains}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Diabolic Chains}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Ranged spell attack''': range 18 m, 3 rays
* '''Ranged spell attack''': range 18 m, 3 rays
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to lash out with 3 chains of Hellfire and push the targets back 3m.
Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to lash out with 3 chains of Hellfire and push the targets back 3m.
{{DamageInfo|6d6|Fire|per=ray}}


Creates a [[Hellfire Surface]] beneath the targets for one turn.
Creates a [[Hellfire Surface]] beneath the targets for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageText||Fire}} damage.
{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageText||Fire}} damage.}}
</div></div>
</div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Consume Souls}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Consume Souls}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Action''': range 30 m
* '''Action''': range 30 m
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Raphael absorbs souls from each remaining Soul Pillar, regaining {{DamageText|3~18|Healing}} hit points per pillar, and restoring {{cond|Punish Divinity}}. He also restores a soul charge for each remaining pillar.
Raphael absorbs souls from each remaining Soul Pillar, regaining {{DamageText|3~18|Healing}} hit points per pillar, and restoring {{cond|Punish Divinity}}. He also restores a soul charge for each remaining pillar.
</div>
</div></div>


=== Ascended fiend form ===
=== Ascended fiend form ===


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Fiendish Ascension}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Fiendish Ascension}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
Fiendish Ascension allows Raphael to take on a more powerful infernal form, consuming a new soul for every broken pillar. He may stay in this form longer for each pillar destroyed.
Fiendish Ascension allows Raphael to take on a more powerful infernal form, consuming a new soul for every broken pillar. He may stay in this form longer for each pillar destroyed.


''See ''Ascended differences'' in Raphael's infobox''.
''See ''Ascended differences'' in Raphael's infobox''.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Multiattack (Raphael)|Multiattack}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Multiattack (Raphael)|Multiattack}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
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After Raphael has used the last of his Soul Charges, he will only use this attack.
After Raphael has used the last of his Soul Charges, he will only use this attack.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Ravaging Inferno}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Ravaging Inferno}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Ranged spell attack''': range 18 m, AoE
* '''Ranged spell attack''': range 18 m, AoE 4 m
* '''Hit''': {{damage color|Fire|20d6 Fire}} damage ([[Dexterity]] save to halve)
* '''Hit''': {{damage color|Fire|20d6 Fire}} damage ([[Dexterity]] save to halve)
* '''Radius''': {{AOE | radius | m = 4 | ft =  }}
* '''Target''': creates [[Hellfire Surface]], 1 turn
* '''Target''': creates [[Hellfire Surface]], 1 turn
* '''Cost''': 1 Action & 2 Soul Charges}}
* '''Cost''': 1 Action & 2 Soul Charges}}
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Creates a Roiling Hellfire surface for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage.
Creates a Roiling Hellfire surface for one turn. Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Claws (Imp)|Claws}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Claws (Imp)|Claws}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Claws is a melee attack which dealing {{Damage color|Slashing|3d6 + 5 Slashing}} damage. Raphael may use this as a {{Action|Reaction}} to someone moving out of melee range.
Claws is a melee attack which dealing {{Damage color|Slashing|3d6 + 5 Slashing}} damage. Raphael may use this as a {{Action|Reaction}} to someone moving out of melee range.
</div>
</div></div>


=== Punish Divinity ===
=== Punish Divinity ===


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Punish Divinity}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Punish Divinity}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Effect''': {{cond|Infernal Stun}} on target
* '''Effect''': {{cond|Infernal Stun|w=20px}} on target
* '''Cost''': 1 Reaction}}
* '''Cost''': 1 Reaction}}
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
While Raphael has the condition {{cond|Punish Divinity}}, he may use Punish Divinity as a reaction, to attempt to Infernal Stun a creature who attacks him with {{Damage color|Radiant}} damage.
While Raphael has the condition {{cond|Punish Divinity}}, he may use Punish Divinity as a reaction, to attempt to Infernal Stun a creature who attacks him with {{Damage color|Radiant}} damage.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Soul Drain}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Drain}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Ranged spell attack''': range 18 m (60 ft)
* '''Ranged spell attack''': range 18 m (60 ft)
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
While a creature has the condition Infernal Stun, Raphael may deal {{Damage color|Necrotic|12d6 Necrotic}} damage and restore his hit points by half the damage dealt.  
While a creature has the condition Infernal Stun, Raphael may deal {{Damage color|Necrotic|12d6 Necrotic}} damage and restore his hit points by half the damage dealt.  
</div>
</div></div>


=== Honour mode ===
=== Honour mode ===
While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities. He can use legendary actions as many times per round as there are remaining Soul Pillars at the start of the round.
While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities. He can use legendary actions as many times per round as there are remaining Soul Pillars at the start of the round.


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Beguiling Rebuke}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Beguiling Rebuke}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Action''': range 18 m, AoE attacker
* '''Action''': range 18 m, AoE attacker
* '''Effect''': inflict [[Beguiled (Condition)]], 2 turns
* '''Effect''': inflict [[Beguiled (Condition)]], 2 turns (Wisdom save to avoid)
* '''Beguile''': target cannot target Raphael
* '''Save''': Wisdom to avoid
* '''Cost''': Legendary Action}}
* '''Cost''': Legendary Action}}
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
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Raphael can use this legendary reaction to cast this as many times per round as there are remaining Soul Pillars.
Raphael can use this legendary reaction to cast this as many times per round as there are remaining Soul Pillars.
</div>
</div></div>


<div style="background-color:#171717; font-weight:bold; overflow:hidden; margin-bottom:5px; padding:2px; border-radius:5px 5px 0px 0px;">{{SAI|Soul Ascension}}</div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden; margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Ascension}}</span>
<div style="background-color:#121212; overflow:hidden; margin-bottom:20px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
{{ublist|
* '''Action''': range 18 m, AoE attacker
* '''Action''': range 18 m, AoE attacker
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Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage.
Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage.
</div>
</div></div>


== Conditions and passives ==
== Conditions and passives ==
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== Encounter ==
== Encounter ==
{{CharacterInfo2
{{Infobox statistics
|name = Pillar of Souls
| name = Pillar of Souls
|file = Pillar of Souls .png
| image = Pillar of Souls .png
|file-px = 200
| imagesize = 0.5
|HP = 99
| hit_points = 99
|piercing = double
| resistant1 = Piercing
|bludgeoning = Vulnerable
| vulnerable1 = Bludgeoning
|necrotic = immune
| vulnerable2 = Force
|fire = immune
| immune1 = Necrotic
|psychic = immune
| immune2 = Fire
|poison = immune
| immune3 = Psychic
|force = Vulnerable
| immune4 = Poison
}}
}}
Raphael can be fought in the [[House of Hope]]s foyer. He is joined by [[Yurgir]], [[Korilla]] and six [[Vengeful Cambion]]s.
Raphael can be fought in the [[House of Hope]]s foyer. He is joined by [[Yurgir]], [[Korilla]] and six [[Vengeful Cambion]]s.

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