Modding:Head Troubleshooting: Difference between revisions

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Select your eye mesh in blender and go to Vertex Paint mode.  
Select your eye mesh in blender and go to Vertex Paint mode.  


[[File:Vertex paint.webp|thumb]]
[[File:Vertex paint.webp|Vertex paint.webp]]


In the Data Tab (Green triangle that has a tiny square on each point) go to Color Attributes if you don't have anything in there click + then select Face Corner and Byte Color
In the Data Tab (Green triangle that has a tiny square on each point) go to Color Attributes if you don't have anything in there click + then select Face Corner and Byte Color


[[File:Vertex Paint - Face Corner Byte Color.webp|thumb]]
[[File:Vertex Paint - Face Corner Byte Color.webp|Vertex Paint - Face Corner Byte Color.webp]]


You want to paint the eye on the Left fully red (#FF0000) and keep the right one black.
You want to paint the eye on the Left fully red (#FF0000) and keep the right one black.


[[File:Eye Vertex Paint.webp|thumb]]
[[File:Eye Vertex Paint.webp|Eye Vertex Paint.webp]]


Now after exporting your mesh again Heterochromia should be working
Now after exporting your mesh again Heterochromia should be working
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