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Modding:Head Troubleshooting: Difference between revisions
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Select your eye mesh in blender and go to Vertex Paint mode. | Select your eye mesh in blender and go to Vertex Paint mode. | ||
[[File:Vertex paint.webp| | [[File:Vertex paint.webp|Vertex paint.webp]] | ||
In the Data Tab (Green triangle that has a tiny square on each point) go to Color Attributes if you don't have anything in there click + then select Face Corner and Byte Color | In the Data Tab (Green triangle that has a tiny square on each point) go to Color Attributes if you don't have anything in there click + then select Face Corner and Byte Color | ||
[[File:Vertex Paint - Face Corner Byte Color.webp| | [[File:Vertex Paint - Face Corner Byte Color.webp|Vertex Paint - Face Corner Byte Color.webp]] | ||
You want to paint the eye on the Left fully red (#FF0000) and keep the right one black. | You want to paint the eye on the Left fully red (#FF0000) and keep the right one black. | ||
[[File:Eye Vertex Paint.webp| | [[File:Eye Vertex Paint.webp|Eye Vertex Paint.webp]] | ||
Now after exporting your mesh again Heterochromia should be working | Now after exporting your mesh again Heterochromia should be working |