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Modding:Head Troubleshooting: Difference between revisions
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This page is for a quick reference to issues you might run into when making your head mods. | This page is for a quick reference to issues you might run into when making your head mods. | ||
Anything from Heterochromia not working, to wrinkles | Anything from Heterochromia not working, to wrinkles or your head disappearing when you zoom out. | ||
== Head Disappearing == | |||
If your head is disappearing when you zoom out, you are in luck this is a quick fix. | |||
In blender go to the Object tab (orange square) and scroll down to the BG3 Settings and change the value in LOD Distance to 0. If it already says 0 change it to another value and then back to 0 before exporting. | |||
Alternatively you can use the Plugin by Padme4000 from [https://www.nexusmods.com/baldursgate3/mods/346 here called Create LODs - BG3 Edition] | |||
And select your meshes then click the Button called "Change to LOD 0 - BG3" | |||
[[File:Change LOD to 0 - P4 Plugin.webp|Change LOD to 0 - P4 Plugin.webp]] | |||
== Heterochromia == | == Heterochromia == |