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Smokepowder (surface): Difference between revisions
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HarveyPekar (talk | contribs) m (HarveyPekar moved page Smokepowder Surface to Smokepowder (area): standardizing per discord convo) |
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{{ | {{Area page | ||
| image = Surface Black Powder Image.png | |||
| name = Smokepowder | |||
| summary = a type of [[surface]] created by throwing or breaking a [[Smokepowder Barrel]]. | |||
| type = surface | |||
| created by items = Smokepowder Barrel | |||
| interactions = | |||
Breaking a Smokepowder Barrel ''without'' igniting it creates a Smokepowder surface. Stepping inside a Smokepowder surface has no effect. | |||
Igniting a | Igniting a Smokepowder Barrel with {{damage colour|Fire}} damage creates and detonates a Smokepowder surface, dealing a large amount of {{damage colour|Force}} damage. When ignited, a Smokepowder surface has the following effects for all creatures standing on it: | ||
* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX|dc=12}} to halve) | |||
* {{DamageInfo|2d6|Fire}} damage ({{SavingThrow|DEX}} | |||
* {{DamageInfo|2d6|Force}} damage | * {{DamageInfo|2d6|Force}} damage | ||
* Creatures caught in the blast are knocked back | * Creatures caught in the blast are knocked back | ||
* The | * The Smokepowder surface becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition) | ||
}} | |||