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Strength: Difference between revisions
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{{ up to date | 2023-09-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{quote|Muscles and physical power.}} | {{ up to date | 2023-09-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{quote|Muscles and physical power.}} | ||
[[File:Strength Score Icon.png|frameless|left|150px]] '''Strength''' is an [[Abilities| | [[File:Strength Score Icon.png|frameless|left|150px]] '''Strength''' is an [[Abilities|ability score]] and the primary ability of [[Barbarian]], [[Fighter]], [[Paladin]]. | ||
Strength affects your [[Athletics]] skill and [[ | Strength affects your [[Athletics]] skill and [[attack rolls]] so you become better at melee combat. It also determines how far you can jump, how much you can carry and how far you can shove (possibly based on Athletics). | ||
{{clear}} | {{clear}} | ||
== Strength | == Strength modifier chart == | ||
''Baldur's Gate 3'' uses the [[Point Buy]] ruleset. | |||
{| class="wikitable" style="min-width:300px; text-align:center;" | {| class="wikitable" style="min-width:300px; text-align:center;" | ||
|+ Strength | |+ Strength scores and modifiers | ||
|- | |- | ||
! style="width: 75pt;" | Score | ! style="width: 75pt;" | Score | ||
! style="width: 75pt;" | Modifier | ! style="width: 75pt;" | Modifier | ||
! style="width: 100pt;" | Jump | ! style="width: 100pt;" | Jump distance | ||
! style="width: 150pt;" | Carrying | ! style="width: 150pt;" | Carrying capacity | ||
!Throwable | ! Throwable weight | ||
|- | |- | ||
| 1 || - 5 | | 1 || - 5 || - || - || - | ||
|- | |- | ||
| 2 - 3 || - 4 | | 2 - 3 || - 4 || - || - || - | ||
|- | |- | ||
| 4 - 5 || - 3 | | 4 - 5 || - 3 || - || - || - | ||
|- | |- | ||
| 6 - 7 || - 2 | | 6 - 7 || - 2 || - || - || - | ||
|- | |- | ||
| 8 - 9 || - 1 || 4.5 m / 15 ft || 80-90 kg / 160-180 lbs || 12.8 - 16.2 kg | | 8 - 9 || - 1 || 4.5 m / 15 ft || 80-90 kg / 160-180 lbs || 12.8 - 16.2 kg | ||
Line 59: | Line 59: | ||
{{Condition|Heavily Encumbered}} | {{Condition|Heavily Encumbered}} | ||
==Related | ==Related items== | ||
=== | === Change Strength score === | ||
==== Sets Strength ==== | |||
The following items set the user's Strength score to the specified value. They will have no effect if the user's Strength score is higher without them. | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 2}} | {{div col | style = column-width: 22em; list-style-type: none;column-count: 2}} | ||
*{{RarityItem|Elixir of Hill Giant Strength|40}} sets | *{{RarityItem|Elixir of Hill Giant Strength|40}} sets Strength to 21 | ||
*{{RarityItem|Elixir of Cloud Giant Strength|40}} sets | *{{RarityItem|Elixir of Cloud Giant Strength|40}} sets Strength to 27 | ||
*{{RarityItem|Club of Hill Giant Strength|40}} sets | *{{RarityItem|Club of Hill Giant Strength|40}} sets Strength to 19 | ||
*{{RarityItem|Handmaiden's Mace|40}} sets | *{{RarityItem|Handmaiden's Mace|40}} sets Strength to 18 | ||
*{{RarityItem|Gauntlets of Hill Giant Strength|40}} sets | *{{RarityItem|Gauntlets of Hill Giant Strength|40}} sets Strength to 23 | ||
{{div col end}} | {{div col end}} | ||
===Increases Strength | ==== Increases Strength ==== | ||
The following items increase Strength while equipped, or until the effect wears off: | |||
*{{RarityItem|The Mighty Cloth|40}} increases Strength by +2 up to 20 | |||
*{{RarityItem|Harmonium Halberd|40}} increases Strength by +2 up to 23 | |||
*{{RarityItem|Devilfoil Mask|40}} increases Strength by +1 per nearby creature also wearing a mask | |||
*{{RarityItem|Broken Promises|40}} increases Strength by +2 until long rest, and then permanently reduces it by 1 | |||
The following sources permanently increase a character's Strength score: | |||
*{{RarityItem|Potion of Everlasting Vigour|40}} permanently increases Strength by +2 | |||
*{{RarityItem|Auntie Ethel's Hair|40}} permanently increases Strength by +1 | |||
=== Saving throws === | |||
The following items give +1 to Strength saving throws: | |||
=== | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | {{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | ||
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{{div col end}} | {{div col end}} | ||
=== | === Ability checks === | ||
* | The following items grant the passive feature [[Body Aid]], which gives a +1 to Strength ability checks and saving throws: | ||
*{{RarityItem|Dwarven Splintmail|40}} | |||
*{{RarityItem|Ring Mail Armour +2|40}} | |||
*{{RarityItem|Splint Armour +2|40}} | |||
===Other=== | === Other === | ||
*{{RarityItem|Titanstring Bow|40}} deals additional damage equal to your Strength modifier | |||
*{{RarityItem|Balduran's Giantslayer|40}} on a hit, double the damage from your Strength modifier | |||
*{{RarityItem|Hr'a'cknir Bracers|40}} cast [[Telekinesis]] using Strength as the [[Spells#Spellcasting_ability|spellcasting ability]] | |||
*{{RarityItem|Titanstring Bow|40}} | |||
*{{RarityItem|Balduran's Giantslayer|40}} | |||
*{{RarityItem|Hr'a'cknir Bracers|40}} | |||
{{NavGameplay/Character}} | {{NavGameplay/Character}} |