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Meenlock Fear (Condition): Difference between revisions

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Added condition class
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(Added condition class)
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| icon = Frightened Condition Icon.webp
| icon = Frightened Condition Icon.webp
| effects = * This entity's proximity to a Meenlock fills it with fear. It will become {{Cond|Frightened}} unless it succeeds a {{SavingThrow|Constitution}}.
| effects = * This entity's proximity to a Meenlock fills it with fear. It will become {{Cond|Frightened}} unless it succeeds a {{SavingThrow|Constitution}}.
| type = Frightened
}}
}}
{{Inflicts|Frightened|cond}}
{{Inflicts|Frightened|cond}}

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