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Initiative: Difference between revisions
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Fixed a broken link
m (clarify out of combat requirement) |
(Fixed a broken link) |
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* Some creatures, even when surprised themselves, may call out to nearby allies to prevent them from being surprised. | * Some creatures, even when surprised themselves, may call out to nearby allies to prevent them from being surprised. | ||
* Certain combat encounters are rigged to always surprise either the player's party or the enemy party when the proper conditions are met. For example: | * Certain combat encounters are rigged to always surprise either the player's party or the enemy party when the proper conditions are met. For example: | ||
** The first encounter with the [[Imp]]s during the [[Prologue]] always grants the player a surprise round. | ** The first encounter with the [[Lesser Imp]]s during the [[Prologue]] always grants the player a surprise round. | ||
** A [[Mimic]] will always surprise the player's party when interacting with the object it's disguised as. | ** A [[Mimic]] will always surprise the player's party when interacting with the object it's disguised as. |