Timber: Difference between revisions

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}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].
}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].


Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, she will immediately bite them for no damage for being on her territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a {{RarityItem|Hyena Ear}}. It is not currently known what the result of the other options are.
Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks results in a compromise being reached and the character being rewarded with a {{RarityItem|Hyena Ear}}.


Alternatively, the character may splatter Timber against a tree by passing a [[Dexterity]] check (DC: 10). If a character is playing as [[The Dark Urge]], choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check, awarding [[Haunted One]] [[inspiration]] and 30 additional [[Experience]].
Alternatively, the character may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).  
 
{{SpoilerDurge|If a character is playing as [[The Dark Urge]], choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check, awarding the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]) and 30 additional [[Experience]].}}


==Companion Approval==
==Companion Approval==
<!-- Verified in game data files: DEN_General_Squirrel -->
<!-- Verified in game data files: DEN_General_Squirrel -->
Interaction: First player interaction with [[Timber]] in the [[Emerald Grove]]
Interaction: First player interaction with [[Timber]] in t
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}


The Dark Urge:
The Dark Urge:
* "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}
*"My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}


{{NavEmeraldGrove}}
{{NavEmeraldGrove}}

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