D&D 5e class changes: Difference between revisions

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Correct links to Wizard subclasses, remove formatting character
(Fixing link to The Fiend Warlock patron.)
(Correct links to Wizard subclasses, remove formatting character)
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=== Fiend ===
=== Fiend ===
{{see also|The_Fiend}}
{{see also|The Fiend}}
*[[Dark One's Own Luck]] can only be using for Ability Checks, not both Ability Checks and [[Saving Throw]]s.
*[[Dark One's Own Luck]] can only be using for Ability Checks, not both Ability Checks and [[Saving Throw]]s.
*The expanded spell list has [[Flame Strike]] as a 5th level spell, replacing Hallow.
*The expanded spell list has [[Flame Strike]] as a 5th level spell, replacing Hallow.
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=== Abjuration ===
=== Abjuration ===
{{see also|Abjuration}}
{{see also|Abjuration School}}


* [[Arcane Ward]] works somewhat differently. It starts with a number of charges equal to the Wizard's level. When the Wizard casts an Abjuration spell, the Ward gains a number of charges equal to the spell's level. When the Wizard takes damage, the Ward reduces it by an amount equal to the number of charges, then loses one charge.
* [[Arcane Ward]] works somewhat differently. It starts with a number of charges equal to the Wizard's level. When the Wizard casts an Abjuration spell, the Ward gains a number of charges equal to the spell's level. When the Wizard takes damage, the Ward reduces it by an amount equal to the number of charges, then loses one charge.
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=== Conjuration ===
=== Conjuration ===
{{see also|Conjuration}}
{{see also|Conjuration School}}


* [[Minor Conjuration: Create Water|Minor Conjuration]] grants the ability to cast [[Create Water]] without using a spell slot once per short rest, instead of creating inanimate objects out of nothing.
* [[Minor Conjuration: Create Water|Minor Conjuration]] grants the ability to cast [[Create Water]] without using a spell slot once per short rest, instead of creating inanimate objects out of nothing.


=== Divination ===
=== Divination ===
{{see also|Divination}}
{{see also|Divination School}}
*Using a [[Portent]] die requires a reaction, and can only be used on attack rolls and saving throws, not on ability checks.
*Using a [[Portent]] die requires a reaction, and can only be used on attack rolls and saving throws, not on ability checks.
*[[Expert Divination]] grants an extra portent die, rather than regaining an expended spell slot when casting a divination spell of 2nd level or higher.
*[[Expert Divination]] grants an extra portent die, rather than regaining an expended spell slot when casting a divination spell of 2nd level or higher.
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=== Enchantment ===
=== Enchantment ===
{{see also|Enchantment}}
{{see also|Enchantment School}}


* [[Hypnotic Gaze]] can only be used once per long rest.
* [[Hypnotic Gaze]] can only be used once per long rest.
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=== Evocation ===
=== Evocation ===
{{see also|Evocation}}
{{see also|Evocation School}}
*[[Sculpt Spells]] applies to all allies affected by an evocation spell, and is not limited by the spell's level.
*[[Sculpt Spells]] applies to all allies affected by an evocation spell, and is not limited by the spell's level.
*[[Empowered Evocation]] applies to all damage rolls for evocation spells, not just one per spell.  
*[[Empowered Evocation]] applies to all damage rolls for evocation spells, not just one per spell.  


=== Illusion ===
=== Illusion ===
{{see also|Illusion}}
{{see also|Illusion School}}
*[[Improved Minor Illusion]] allows [[Minor Illusion]] to be cast as a bonus action. It can be cast while [[Silenced (Condition)|Silenced]] and does not reveal the caster's position.
*[[Improved Minor Illusion]] allows [[Minor Illusion]] to be cast as a bonus action. It can be cast while [[Silenced (Condition)|Silenced]] and does not reveal the caster's position.
*The level 6 feature Malleable Illusions, which let you change illusion forms after a cast, is replaced with the ability to cast [[See Invisibility]] without using a spell slot once per short rest.
*The level 6 feature Malleable Illusions, which let you change illusion forms after a cast, is replaced with the ability to cast [[See Invisibility]] without using a spell slot once per short rest.


=== Necromancy ===
=== Necromancy ===
{{see also|Necromancy}}
{{see also|Necromancy School}}
''No Changes''
''No Changes''


=== Transmutation ===
=== Transmutation ===
{{see also|Transmutation}}
{{see also|Transmutation School}}
*The level 2 feature Minor Alchemy, which allowed the Wizard to alter the physical properties of one nonmagical object, is replaced by [[Experimental Alchemy]]. This feature allows the Wizard to roll a Medicine check to craft two potions, elixirs, etc. instead of one when using the [[Alchemy]] interface.
*The level 2 feature Minor Alchemy, which allowed the Wizard to alter the physical properties of one nonmagical object, is replaced by [[Experimental Alchemy]]. This feature allows the Wizard to roll a Medicine check to craft two potions, elixirs, etc. instead of one when using the [[Alchemy]] interface.
*The [[Transmuter's Stone: Speed]] option is not limited by a character being encumbered.
*The [[Transmuter's Stone: Speed]] option is not limited by a character being encumbered.
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