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User:Bobdodo/Sandbox: Difference between revisions
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==Weapons== | ==Weapons== | ||
;{{RarityItem|Greatsword +1 (Common)}}: Does not provide a +1 bonus to attack and damage. | ;{{RarityItem|Greatsword +1 (Common)|alias = Greatsword +1}}: Does not provide a +1 bonus to attack and damage. | ||
;{{RarityItem|Syringe (+1)}}: Does not provide any of it's listed weapon actions to the character wielding it. | ;{{RarityItem|Syringe (+1)}}: Does not provide any of it's listed weapon actions to the character wielding it. | ||
;{{RarityItem|Trepan (+1)}}: Does not provide any of it's listed weapon actions to the character wielding it. | ;{{RarityItem|Trepan (+1)}}: Does not provide any of it's listed weapon actions to the character wielding it. | ||
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;{{RarityItem|Faithbreaker}}: The [[Absolute Power]] weapon action deals unlisted additional damage equal to your strength modifier. | ;{{RarityItem|Faithbreaker}}: The [[Absolute Power]] weapon action deals unlisted additional damage equal to your strength modifier. | ||
;{{RarityItem|Ironwood Club}}: Grants [[Ironwood Harmony (Condition)|Ironwood Harmony]] when [[Shillelagh]] is cast on it, dealing 1d4 additional bludgeoning damage, which is not shown on the weapon's tooltip anywhere. | ;{{RarityItem|Ironwood Club}}: Grants [[Ironwood Harmony (Condition)|Ironwood Harmony]] when [[Shillelagh]] is cast on it, dealing 1d4 additional bludgeoning damage, which is not shown on the weapon's tooltip anywhere. | ||
;{{RarityItem|Shadow Blade (Weapon)}}: The [[Shadow Blade (Passive Feature)|Shadow Blade]] passive granted by this weapon does not give advantage against obscured targets. | ;{{RarityItem|Shadow Blade (Weapon)|alias = Shadow Blade}}: The [[Shadow Blade (Passive Feature)|Shadow Blade]] passive granted by this weapon does not give advantage against obscured targets. | ||
;{{RarityItem|Shining Staver-of-Skulls}}: The [[Light]] effect granted by this item works differently to all other equipment that provides light, and cannot be toggled off by the wielder. | ;{{RarityItem|Shining Staver-of-Skulls}}: The [[Light]] effect granted by this item works differently to all other equipment that provides light, and cannot be toggled off by the wielder. | ||
;{{RarityItem|Staff of Arcane Blessing}}: The description of [[Mystra's Blessing]] is incorrect, it only provides an additional 1d4 to spell attack rolls, giving 1d4 to attack rolls, 1d4 to saving throws and 2d4 to spell attack rolls in total. Mystra's Blessing is also only applied when casting bless as a first or second level spell. | ;{{RarityItem|Staff of Arcane Blessing}}: The description of [[Mystra's Blessing]] is incorrect, it only provides an additional 1d4 to spell attack rolls, giving 1d4 to attack rolls, 1d4 to saving throws and 2d4 to spell attack rolls in total. Mystra's Blessing is also only applied when casting bless as a first or second level spell. | ||
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;{{RarityItem|Amulet of the Drunkard}}: The [[Booze Remedy]] passive only grants it's healing when [[Drunk (Condition)]] is applied, not at the start of each turn while drunk. | ;{{RarityItem|Amulet of the Drunkard}}: The [[Booze Remedy]] passive only grants it's healing when [[Drunk (Condition)]] is applied, not at the start of each turn while drunk. | ||
;{{RarityItem|Magic Amulet}}: While not necessarily a bug, the [[Innate Fortitude]] passive will prompt you to use it on every single roll, even if it is already successful, making this item very frustrating to use. | ;{{RarityItem|Magic Amulet}}: While not necessarily a bug, the [[Innate Fortitude]] passive will prompt you to use it on every single roll, even if it is already successful, making this item very frustrating to use. | ||
;{{RarityItem|Sentient Amulet (Very Rare)}}: The tooltip for this item states it grants [[Shatter]] as a second level spell, but the damage dealt is actually that of shatter cast as a third level spell. | ;{{RarityItem|Sentient Amulet (Very Rare)|alias = Sentient Amulet}}: The tooltip for this item states it grants [[Shatter]] as a second level spell, but the damage dealt is actually that of shatter cast as a third level spell. | ||
;{{RarityItem|Unflinching Protector Amulet}}: While not necessarily a bug, the [[Unflinching Protection]] passive will prompt you to use it on every attack, even if it would already miss, making this item very frustrating to use. | ;{{RarityItem|Unflinching Protector Amulet}}: While not necessarily a bug, the [[Unflinching Protection]] passive will prompt you to use it on every attack, even if it would already miss, making this item very frustrating to use. | ||