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Nere: Difference between revisions
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== Involvement == | == Involvement == | ||
You first meet '''Nere''' as part of the quests [[Free True Soul Nere]]. | |||
=== Act One === | |||
A group of enslaved [[Gnome|deep gnomes]] are trying to free him from a cave-in near the main room of the [[Grymforge]]. To save him, the gnomes tell you to go find [[Philomeen]], a runaway gnome in possession of an explosive capable of destroying the rubble. | |||
After freeing him, the player can decide to kill him and his mercenaries to save the slave gnomes. The player may also | ''Warning:'' Fast traveling or long resting more than once causes Nere to die. ((this information may not be true for Honor mode, I long rested 14 times and fast traveled 10 times to other regions and Nere is still trapped and alive)) | ||
After freeing him, the player can decide to kill him and his mercenaries to save the slave gnomes. The player may also complete the quest [[Blind the Absolute]] - convincing [[Elder Brithvar]] to side against Nere, making the fight easier. | |||
Alternatively, you can betray Brithvar and convince Nere and the Absolute Cultists to turn on the mercenaries. | |||
It is also possible to lock yourself out of either of these options through dialogue choices prior to rescuing Nere, leading him to kill both the gnome slaves and [[Sergeant Thrinn]] immediately after he is freed from the rubble. He will then demand that you help him kill the rest of the cultists and duergar mercenaries; this will make all NPCs except for Nere hostile during the battle. | It is also possible to lock yourself out of either of these options through dialogue choices prior to rescuing Nere, leading him to kill both the gnome slaves and [[Sergeant Thrinn]] immediately after he is freed from the rubble. He will then demand that you help him kill the rest of the cultists and duergar mercenaries; this will make all NPCs except for Nere hostile during the battle. | ||
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After defeating Nere, the player can remove his head to bring it to either [[Spaw]] or [[Glut]]. You can also remove his head if he dies off-screen, presumably from either a revolt or poisoning. | After defeating Nere, the player can remove his head to bring it to either [[Spaw]] or [[Glut]]. You can also remove his head if he dies off-screen, presumably from either a revolt or poisoning. | ||
Regardless of his status, the player will receive a {{SmIconLink|Broken Moonlantern Icon.png|Broken Moonlantern}}, a precursor to a crucial item needed to travel through the [[Shadow-Cursed Lands]] in order to get to [[Moonrise Towers]]. | Regardless of his status, the player will receive a {{SmIconLink|Broken Moonlantern Icon.png|Broken Moonlantern}}, a precursor to a crucial item needed to travel through the [[Shadow-Cursed Lands]] in order to get to [[Moonrise Towers]]. | ||
There is no way to fix this lantern before going to the Moonrise Towers, rendering this item useless, as you will find a working moonlantern before you get a chance to fix this one. | |||
=== Act Two === | |||
If you manage to keep Nere alive in the Grymforge and loyal to the Absolute, he will appear briefly in Act 2 as a zombie servant to [[Balthazar]] | If you manage to keep Nere alive in the Grymforge and loyal to the Absolute, he will appear briefly in Act 2 as a zombie servant to [[Balthazar]] | ||
== Combat == | == Combat == | ||
{{Infobox | {{Infobox creature | ||
| name = Nere | | name = Nere | ||
| race = Lolth-sworn drow | | race = Lolth-sworn drow | ||
| size = Medium | | size = Medium | ||
| type = Humanoid | | type = Humanoid | ||
| | | ac = 12 | ||
| | | e hp = 54 | ||
| | | hp = 78 | ||
| | | t hp = 101 | ||
| | | movement m = 9 | ||
| weight kg = 60 | |||
| level = 5 | | level = 5 | ||
| str = 17 | | str = 17 | ||
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| wis = 13 | | wis = 13 | ||
| cha = 18 | | cha = 18 | ||
| | | str save prof = yes | ||
| | | con save prof = yes | ||
| | |||
| h conditions = Legendary Action: Psionic Visage | |||
| resistances = psychic resistant full | |||
| | | passives = Darkvision, Sunlight Sensitivity, Fey Ancestry, Extra Attack, Opportunity Attack, Muscular | ||
| | | h passives = Darkvision, Sunlight Sensitivity, Fey Ancestry, Extra Attack, Opportunity Attack, Muscular, Legendary Action: Psionic Visage | ||
}} | }} | ||
=== Spells and abilities === | === Spells and abilities === | ||
{{Feature box| | {{Feature box|Shield of Screams}} | ||
{{Feature box|Dissonant Whispers}} | |||
}} | |||
{{Feature box| | {{Feature box|Wicked Coercion}} | ||
}} | |||
====Honour mode==== | ====Honour mode==== | ||
{{Feature box| | {{Feature box|Psionic Visage}} | ||
{{ | {{Feature box|Shatter Visage}} | ||
}} | |||
=== Tactics === | === Tactics === | ||
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* {{MdRarityItem|Spider's Lyre}} | * {{MdRarityItem|Spider's Lyre}} | ||
{{div col end}} | {{div col end}} | ||
== Speak with Dead == | |||
Nere can be spoken to with [[Speak with Dead]]. | |||
'''Player:''' Who are you? | |||
* '''Nere:''' True Soul... Nere... | |||
'''Player:''' How did you get trapped? | |||
* '''Nere:''' Corridor... triggered old trap... cave-in... | |||
'''Player:''' What were you doing here? | |||
* '''Nere:''' Find... path to temple... orders of [[Ketheric Thorm|General]]... | |||
** Player: What about this temple is so important? | |||
*** '''Nere:''' General's necromancer... [[Balthazar]]... | |||
** Player: Tell me more about this General. | |||
*** '''Nere:''' Absolute's Chosen... Moonrise Towers... | |||
'''Player:''' Where did you come from? | |||
* '''Nere:''' Moonrise... Towers... | |||
** Player: How can I get to Moonrise Towers? | |||
*** '''Nere:''' [[Minthara]] in goblin camp... safe passage... Moonlantern... drider... | |||
'''Player:''' Did you come here with the duergar? | |||
* '''Nere:''' Mercenaries... Absolute unites... | |||
== Gallery == | == Gallery == | ||
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== Notes == | == Notes == | ||
* Looting Nere's corpse is considered a crime by any remaining Duergar and Deep Gnomes and they will turn hostile if they catch the party looting. The dwarves and gnomes will leave after a [[Long Rest]], allowing the party to loot to their heart's content. | * Looting Nere's corpse is considered a crime by any remaining Duergar and Deep Gnomes and they will turn hostile if they catch the party looting.{{Verify}} The dwarves and gnomes will leave after a [[Long Rest]], allowing the party to loot to their heart's content. | ||
== External links == | == External links == | ||
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[[Category: Followers of the Absolute]] | [[Category: Followers of the Absolute]] | ||
{{NavUnderdark}} | {{NavUnderdark}} | ||
[[Category:Available to Speak with Dead]] |