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Hr'ack'la: Difference between revisions

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2,442 bytes removed ,  23 November
Added XP reward to infobox (200)
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{{Infobox character|name=Zephyr Gish'ra Hr'ack'la|level=9|image=Hr'ack'la In-game.PNG|race=[[Githyanki]]|faction=Warriors of the Comet|module1={{Infobox statistics
{{Spoiler warning|act=3}}
| child = yes
{{Infobox creature
| name = Zephyr Gish'ra Hr'ack'la
| image = <gallery>
Hr'ack'la Model.png|Model
Portrait Hr'ack'la.png|Portrait
</gallery>
| size = Medium
| type = [[Humanoid]]
| race = [[Githyanki]]
| faction = Warriors of the Comet
| level = 9
| e hp = 47
| hp = 68
| t hp = 88
| ac = 17
| xp = 200
| weight kg = 75
| movement m = 13.5
| str = 12
| str = 12
| dex = 17
| dex = 17
Line 7: Line 24:
| wis = 19
| wis = 19
| cha = 13
| cha = 13
| str_save_proficiency = yes
| str save prof = yes
| dex_save_proficiency = yes
| dex save prof = yes
| level = 9
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
| size = Medium
| athletics = 1
| type = Humanoid
| acrobatics = 3
| armour_class = 17
| perception = 4
| hit_points_tactician = 88
}}
| hit_points = 68
| weight_lb = 150
| feature1_name = Advanced Unarmoured Movement
| feature1_description = Not slowed by Difficult Terrain and can Jump an extra 6m/20ft
| feature2_name = Deflect Missiles
| feature2_description = Use a reaction to reduce projectile damage. If reduced to 0, can throw projectile back to source.
| feature3_name = Evasion
| feature3_description = If taking half damage on a successful Dexterity Saving throw, take 0 instead, and take half on a failed save.
| feature4_name = Extra Attack
| feature4_description = Gain an extra attack after making a weapon or unarmed attack
| feature5_name = Ki-Empowered Strikes
| feature5_description = Unarmed attacks count as magical damage.
| feature6_name = Martial Arts: Bonus Unarmed Strike
| feature6_description = After making an attack, can make another unarmed attack as a bonus action
| feature7_name = Martial Arts: Deft Strikes
| feature7_description = Attacks deal at least {{DamageText|1d8|Bludgeoning}}
| feature8_name = Martial Arts: Dextrous Attacks
| feature8_description = Attacks scale with Dexterity if Dexterity is higher than Strength
| feature9_name = Opportunity Attack
| feature9_description = Automatically attack a target leaving melee range
| feature10_name = Psionic Empowerment
| feature10_description = Attacks deal an extra {{DamageText|1d6|Psychic}}
| feature11_name = Slow Fall
| feature11_description = Gain Resistance to falling damage
| feature12_name = Stillness of Mind
| feature12_description = Use an action to remove Charmed or Frightened
| feature13_name = Unarmoured Defence
| feature13_description = AC increased by Wisdom modifier
| feature14_name = Unarmoured Movement
| feature14_description = Movement speed increased by 4.5m/15ft
| hiddenlevel = 9
}}}}
 
{{Spoiler warning|act=3}}
'''Zephyr Gish'ra Hr'ack'la''' is a [[githyanki]] [[NPC]] encountered at the Wyrm's Crossing [[campsite]] at the start of [[Act Three]].
'''Zephyr Gish'ra Hr'ack'la''' is a [[githyanki]] [[NPC]] encountered at the Wyrm's Crossing [[campsite]] at the start of [[Act Three]].


She is a member of [[Orpheus|Orpheus's]] honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the [[Astral Prism]] on the road to [[Baldur's Gate]].
She is a member of [[Orpheus|Orpheus's]] honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the [[Astral Prism]] on the road to [[Baldur's Gate]].


==Interactions==
== Involvement ==
Hr'ack'la, alongside her fellow gith monks, accosts the party after the first long rest outside the [[Shadow-Cursed Lands]]. She will always be hostile.
Hr'ack'la, alongside her fellow gith monks {{CharLink|Ghik'lir}} and {{CharLink|Nyk}}, accosts the party after the first long rest outside the [[Shadow-Cursed Lands]]. She will always be hostile.
 
==Attacks and abilities==
 
{{Feature box|name=Embrace of the Inferno|image name=Scorching_Ray.webp
|Expel the fire burning through your veins as 4 flaming rays.
 
{{Action}} + 3{{R|ki}}s
 
{{Attack Roll}}: +8{{DamageInfo|count=2|die=6|type=Fire}}
 
{{Range|m=18|ft=60}}
 
* Hurl 4 rays on separate attack rolls
}}
 
{{Feature box|name=Fist of Unbroken Air|image name=Fist_of_Unbroken_Air.webp
|Push the target back {{Distance|m=6|ft=20}} and knock it {{Cond|Prone}}.
 
{{Action}} + 2{{R|ki}}s
 
{{SavingThrow|STR|dc=18}}, (On Save: Target still takes half damage, but no other effects)
{{DamageInfo|count=4|die=10|type=Bludgeoning}}
{{Range|m=9|ft=30}}
}}
 
{{Feature box|name=Flames of the Phoenix|image name=Fireball_Icon.webp
|Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
 
{{Action}} + 4{{R|ki}}s
 
{{SavingThrow|DEX|dc=18}}, (On Save: Targets still take half damage)
{{DamageInfo|count=8|die=6|type=Fire}}
{{Range|m=18|ft=60}}
{{Radius|m=4|ft=13}} (Radius)
}}


{{Feature box|name=Flurry of Blows|image name=Flurry_of_Blows.webp
== Combat ==
|Punch twice in quick succession.
=== Attacks and abilities ===
{{Feature box|Embrace of the Inferno}}
{{Feature box|Fist of Unbroken Air}}
{{Feature box|Flames of the Phoenix}}
{{Feature box|Flurry of Blows}}
{{Feature box|Stunning Strike (Unarmed)}}


{{Action|bonus}} + {{R|ki}}
=== Allies ===
* {{MdCharLink|Ghik'lir}}
* {{MdCharLink|Jyd'i'}}
* {{MdCharLink|K'i'lar}}
* {{MdCharLink|Nyk}}
* {{MdCharLink|Zelrin}}


{{Attack Roll}}: +7
{{Astral Plane}}
{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=+3}}
[[Category:Githyanki]]
:+{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=+3}}
[[Category:Humanoids]]
 
[[Category:Characters]]
{{Range|m=1.5|ft=5}}
[[Category:Characters in the Astral Plane]]
}}
[[Category:Characters in Act Three]]
 
[[Category:Monks]]
{{Feature box|name=Stunning Strike (Unarmed)|image name=Stunning_Strike_Unarmed_Icon.webp
|Spend a {{R|ki}} to deal normal unarmed damage and possibly {{Cond|Stunned}} the target.
 
{{Action}} + {{R|ki}}
 
{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=+3}}
{{SavingThrow|CON|dc=18}} {{cond|Stunned}} 1 turn. Cannot move or take {{Action}}s, {{Action|bonus}}s, or {{Action|reaction}}s
 
{{Range|m=1.5|ft=5}}
}}

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