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Willinx Jindlebee: Difference between revisions
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{{Spoiler warning|act=2}} | {{Spoiler warning|act=2}} | ||
{{Infobox character | |||
| name = Willinx Jindlebee | |||
| image = Willinx Jindlebee.PNG | |||
| faction = [[Cult of the Absolute]] | |||
| titles = Mistress of Souls | |||
| race = [[Human]] | |||
| family = | |||
| level = 8 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Humanoid | |||
| armour_class = 15 | |||
| hit_points = 63 | |||
| hit_points_tactician = 84 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 75 | |||
| weight_lb = 150 | |||
| hiddenlevel = 8 | |||
| str = 10 | |||
| dex = 14 | |||
| con = 17 | |||
| int = 19 | |||
| wis = 14 | |||
| cha = 13 | |||
| int_save_proficiency = y | |||
| wis_save_proficiency = y | |||
| feature1_name = Extra Attack | |||
| feature1_description = Make an additional free attack after making an unarmed or weapon attack. | |||
| feature2_name = Grave Magic | |||
| feature2_description = Spells deal +1d8 Necrotic damage. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
| feature4_name = Sculpt Spells | |||
| feature4_description = Allies are not damaged by your evocation spells. | |||
| feature5_name = Tenacity (passive feature) | |||
| feature5_description = Apply Bludgeoning damage, even on a miss. | |||
}} | |||
}} | |||
'''Willinx Jindlebee''' is a [[Cult of the Absolute|Cultist of the Absolute]] found in [[Act Two]]. | |||
She can be found in the [[Moonrise Towers Prison]] after the player has launched [[Infiltrate Moonrise Towers#Confront Ketheric|their assault on the cult]]. | She can be found in the [[Moonrise Towers Prison]] after the player has launched [[Infiltrate Moonrise Towers#Confront Ketheric|their assault on the cult]]. | ||
== | == Involvement == | ||
Duckie will always be hostile when encountered. Along with her allied necromancers [[Duckie Verish]] and [[Sarabayle]], she flanks the army of undead that greet any players that trespass into the prison. | Duckie will always be hostile when encountered. Along with her allied necromancers [[Duckie Verish]] and [[Sarabayle]], she flanks the army of undead that greet any players that trespass into the prison. | ||