Save Mayrina: Difference between revisions

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Tags: Mobile edit Mobile web edit
Tags: Mobile edit Mobile web edit
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In the teahouse, if Ethel isn't yet hostile, the player will have the opportunity to [[Get Help from Auntie Ethel]]. Most actions after this point lead to Ethel revealing her true form and retreating into her hearth. The player can pursue her through the mini-dungeon the [[Overgrown Tunnel]].  
In the teahouse, if Ethel isn't yet hostile, the player will have the opportunity to [[Get Help from Auntie Ethel]]. Most actions after this point lead to Ethel revealing her true form and retreating into her hearth. The player can pursue her through the mini-dungeon the [[Overgrown Tunnel]].  


After making their way through the [[Overgrown Tunnel]], the player will find [[Mayrina]] in a burning wooden cage suspended over a pit. If the cage is destroyed by fire or other means, Mayrina will die. The spell [[Create Water]] or a thrown bottle or canister of water can put out the fire.  
After making their way through the [[Overgrown Tunnel]], the player will find [[Mayrina]] in a burning wooden cage suspended over a pit. If the cage is destroyed by fire or other means, Mayrina will die. The spell [[Create Water]] or a thrown bottle or canister of water can put out the fire. Ethel will summon illusory copies of herself that have all of her regular spells and abilities, but are destroyed after taking any damage.


Once Auntie Ethel is reduced to below 10% of her life, and has a turn to act, she will offer the player a chance to make a series of persuasion or intimidation checks. Depending on the results of the skill checks and subsequent decisions, the player can either free Mayrina; let Ethel keep Mayrina in exchange for the [[Hag's Hair]], a special single use item that can increase any main stat of any character by 1 permanently; or keep both Mayrina and the Hag's Hair.
Once Auntie Ethel is reduced to below 10% of her life, and has a turn to act, she will offer the player a chance to make a series of persuasion or intimidation checks. Depending on the results of the skill checks and subsequent decisions, the player can either free Mayrina; let Ethel keep Mayrina in exchange for the [[Hag's Hair]], a special single use item that can increase any main stat of any character by 1 permanently; or keep both Mayrina and the Hag's Hair.

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