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Marcus Falgor: Difference between revisions

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(Change category to abberation, cause it's his race while in combat)
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== Involvement ==
== Involvement ==
=== Last Light Inn ===
=== Last Light Inn ===
When the party reaches [[Last Light Inn]], [[Jaheira]] is instantly wary of them and summons vines to stop them. She believes the party are True Souls. If tieflings were not saved in Act One Marcus comes to vouch for the party, telepathically revealing that he is an Absolutist spy.
When the party reaches [[Last Light Inn]], [[Jaheira]] is instantly wary of them and summons vines to stop them. She believes the party are True Souls. If Mol didn't survive [[Act One]], Marcus comes to vouch for the party, telepathically revealing that he is an Absolutist spy.


Revealing that Marcus is tadpoled to Jaheira will trigger a fight against him. He will have a [[Initiative#Surprised|surprise round]] where he will summon 13 [[Crawling Claw]]s and then disappear, returning to Moonrise Towers. He can however be defeated here if members of the party have the passive [[Alert]] or have the condition [[Elixir of Vigilance]]. Killing him here will prevent the abduction attempt when you first talk to [[Isobel]].
Revealing that Marcus is tadpoled to Jaheira will trigger a fight against him. He will have a [[Initiative#Surprised|surprise round]] where he will summon 13 [[Crawling Claw]]s and then disappear, returning to Moonrise Towers. He can however be defeated here if members of the party have the passive [[Alert]] or have the condition [[Elixir of Vigilance]]. Killing him here will prevent the abduction attempt when you first talk to [[Isobel]].
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If the player failed to protect Isobel and Marcus survived the fight in the [[Last Light Inn]], Marcus can be found inside Moonrise Towers, on the top floor near the door to [[Balthazar]]'s room.     
If the player failed to protect Isobel and Marcus survived the fight in the [[Last Light Inn]], Marcus can be found inside Moonrise Towers, on the top floor near the door to [[Balthazar]]'s room.     
If Isobel was knocked out and thus abducted alive, Marcus will also be alive. If, however, Isobel didn't survive the abduction, Marcus will be found dead, presumably killed by an angry [[Ketheric Thorm]].
If Isobel was knocked out and thus abducted alive, Marcus will also be alive. If, however, Isobel didn't survive the abduction, Marcus will be found dead, presumably killed by an angry [[Ketheric Thorm]].
== Speak with Dead ==
Marcus can be spoken to with [[Speak with Dead]].
(If Isobel doesn't survive the abduction)
'''Player:''' Who were you before you became a True Soul?
* '''Marcus:''' Marcus Falgor... raised in... Baldur's Gate...
'''Player''': What do you know of Ketheric Thorm?
* '''Marcus:''' Chosen of... the Absolute. Wants... the cleric... more than anything.
'''Player''': Why were you after the cleric?
* '''Marcus''': Orders... of the General... Absolute's... Chosen...
'''Player''': Who is the Chosen?
* '''Marcus''': Ketheric... Thorm...
'''Player''': How did you come to follow the Absolute?
* '''Marcus:''' Squad... captured... enlightened...
'''Player:''' What is the Absolute's end game?
* '''Marcus:''' Enlightenment... love... power...
'''Player:''' Do you know the source of Ketheric's invulnerability?
* '''Narrator:''' *The corpse remains silent. It does not know.*
Player: Did you leave anything valuable behind?
* '''Marcus:''' Outside the inn... buried near graveyard... she found out...


== Combat ==
== Combat ==
===Attacks and abilities===
===Attacks and abilities===


{{TooltipBox|Main Hand Attack - [[Greatclub +1]]|image = Greatclub PlusOne Icon.png
{{Feature box|Main Hand Attack|item=Greatclub +1}}
|Make a melee attack with your equipped weapon.
 
{{Action}}
 
{{Attack Roll}}: +10
{{DamageInfo|count=1|die=8|plus=7|type=Bludgeoning}}
}}


{{TooltipBox|Vampiric Shout
{{Feature box|Vampiric Shout}}
|Vent a malevolent shout, wounding nearby foes and healing yourself provided they're neither Constructs or Undead.{{DamageInfo|count=2|die=8|type=Necrotic}}{{AOE|Circle|m=8|ft=25}}
}}


{{Feature box|name=Fly (Class Action)|image name=Fly.webp
{{Feature box|Fly (Class Action)}}
|{{Action|Movement|m=3|ft=10}}
Fly using movement at a {{Range|m=16|ft=60}}.
}}


===Tactics===
===Tactics===

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