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Surfaces: Difference between revisions

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added unstable blood
(added unstable blood)
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|[[Smokepowder (area)|Smokepowder]] ||
|[[Smokepowder (area)|Smokepowder]] ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
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|[[Unstable Blood]]
|
* Explodes when lit by Fire damage, creating a Fire surface
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|-
|[[Water (area)|Water]] ||
|[[Water (area)|Water]] ||
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