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Predator Essence (Condition): Difference between revisions

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{{up to date | 2023-11-09 }}<!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ConditionPage
{{ConditionPage
| icon = Generic Buff Condition Icon.webp
| icon = Generic Buff Condition Icon.webp
| effects =
| effects =
* Each Predator Essence heals the Houndmaster for {{DamageText|4d10|Healing}}. Moreover, he deals an additional {{DamageText|4d10|necrotic}} when he casts {{SAI|Grave Shot}}.
* Each Predator Essence heals the Houndmaster for {{DamageText|4d10|Healing}}. Moreover, he deals an additional {{DamageText|4d10|necrotic}} when he casts {{SAI|Grave Shot}}.
|notes=* This condition is generated only through the following chain of events: [[Houndmaster Pol]] casts {{SAI|Houndmaster's Mark}}, one of his dogs ([[Zina]], [[Gordis]], or [[Rocky]]) hits the marked target to gather {{Cond|Prey Essence}}, then the same dog uses {{SAI|Have Nice Gift!}} to transfer the essence and develop one Predator stack.}}
|notes=* This condition is generated only through the following chain of events: [[Houndmaster Pol]] casts {{SAI|Houndmaster's Mark}}, one of his dogs ([[Zina]], [[Gordis]], or [[Rocky]]) hits the marked target to gather {{Cond|Prey Essence}}, then the same dog uses {{SAI|Have Nice Gift!}} to transfer the essence and develop one Predator stack.}}

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