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Template:Weapon type page: Difference between revisions
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Minor wording adjustment
HiddenDragon (talk | contribs) (Added new fields) |
Cattlesquat (talk | contribs) (Minor wording adjustment) |
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{{WeaponType|{{{type}}}}} are a type of {{{handedness}}} {{{category}}} {{{melee or ranged}}} [[Weapons|weapon]]. Following are some base attributes common to most {{lc:{{{type}}} }}, although special or magical variants may be significantly different. | {{WeaponType|{{{type}}}}} are a type of {{{handedness}}} {{{category}}} {{{melee or ranged}}} [[Weapons|weapon]]. Following are some base attributes common to most {{lc:{{{type}}} }}, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see [[{{{example}}}]]. Further down below, you can find a list of all {{lc:{{{type}}} }} in the game. | ||
<h2> Properties </h2> | <h2> Properties </h2> | ||
< | <div class="bg3wiki-property-list"> | ||
; {{#if: {{{versatile damage|}}} | One-handed damage | Damage }} | |||
: {{DamageInfo | |||
| {{{damage}}} | | {{{damage}}} | ||
| {{{damage type}}} | | {{{damage type}}} | ||
| modifier = {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }} | | modifier = {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }} | ||
}} | }}<!-- (prevent <dd> from being broken up) | ||
{{#if: {{{versatile damage|}}} | | -->{{#if: {{{versatile damage|}}} | | ||
; Two-handed damage | |||
: {{DamageInfo | |||
| {{{versatile damage}}} | | {{{versatile damage}}} | ||
| {{{damage type}}} | | {{{damage type}}} | ||
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}} | }} | ||
}} | }} | ||
; Details | |||
: {{#switch:{{{handedness|}}} | |||
| one-handed = {{One-Handed}} | | one-handed = {{One-Handed}} | ||
| two-handed = {{Two-Handed}} | | two-handed = {{Two-Handed}} | ||
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}} | }} | ||
{{#if: {{{range m|}}} {{{range ft|}}} | {{#if: {{{range m|}}} {{{range ft|}}} | ||
| | | : {{Range|m={{{range m}}}|ft={{{range ft}}}}} | ||
| | | : {{#if:{{{range|}}} | ||
| {{Range|{{{range}}}}} | | {{Range|{{{range}}}}} | ||
| {{#ifeq: {{{melee or ranged|}}} | ranged | | {{#ifeq: {{{melee or ranged|}}} | ranged | ||
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}} | }} | ||
}} | }} | ||
}} {{#if: {{{finesse|}}} | | }} {{#if: {{{finesse|}}} | : {{Finesse}} | ||
}} {{#if: {{{light|}}} | | }} {{#if: {{{light|}}} | : {{Light}} | ||
}} {{#if: {{{reach|}}} | | }} {{#if: {{{reach|}}} | : {{Reach}} | ||
}} {{#if: {{{thrown|}}} | | }} {{#if: {{{thrown|}}} | : {{Thrown}} | ||
}} {{#if: {{{can't dual wield|}}} | | }} {{#if: {{{can't dual wield|}}} | : {{Can't Dual Wield}} | ||
}} {{#if: {{{dippable|}}} | | }} {{#if: {{{dippable|}}} | : {{Dippable}} | ||
}} | }} | ||
</ | </div> | ||
=== Actions === | |||
{{WeaponProficiencyUnlocks}} | {{WeaponProficiencyUnlocks}} | ||
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{{WeaponsTableHeader}} | {{WeaponsTableHeader}} | ||
{{#cargo_query: tables = weapons | {{#cargo_query: tables = weapons | ||
| fields = _pageName=page, name, uid | | fields = _pageName=page, name, uid, icon, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, extra_damage_2, extra_damage_2_type, weight_kg, weight_lb, price, passives, passives_main_hand, passives_off_hand, special, special_weapon_actions | ||
| order by = rarity_order, name | | order by = rarity_order, name | ||
| where = type="{{{type}}}" AND legacy IS NULL | | where = type="{{{type}}}" AND legacy IS NULL | ||
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| damage = 1d8 | | damage = 1d8 | ||
| damage type = Piercing | | damage type = Piercing | ||
| dippable = yes | | dippable = yes | ||
| weapon actions = Hamstring Shot, Brace (Ranged) | | weapon actions = Hamstring Shot, Brace (Ranged) | ||
| this is an example = yes | |||
}} | |||
= Longswords = | |||
{{WeaponTypePage | |||
| type = Longswords | |||
| example = Longsword | |||
| category = martial | |||
| handedness = versatile | |||
| melee or ranged = melee | |||
| damage = 1d8 | |||
| damage type = Slashing | |||
| versatile damage = 1d10 | |||
| dippable = yes | |||
| weapon actions = Pommel Strike, Lacerate | |||
| this is an example = yes | | this is an example = yes | ||
}} | }} |