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Strength: Difference between revisions
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Added carrying capacity, encumbered and heavily encumbered
(Added carrying capacity, encumbered and heavily encumbered) |
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| 30 || + 10 || 14.5 m / 48.3 ft || 300 | | 30 || + 10 || 14.5 m / 48.3 ft || 300 | ||
|} | |} | ||
{{ | Exceeding 70% of carrying capacity results in becoming Encumbered, and exceeding 90% results in becoming Heavily Encumbered. | ||
===[[File:Encumbered_Condition_Icon.png|frameless|upright=0.15]] Encumbered=== | |||
{| class="wikitable" | |||
!Effect | |||
|- | |||
| | |||
*Carrying too much weight. | |||
*[[Movement Speed]] reduced, and [[Jump (Bonus Action)|Jump]] distance is halved. | |||
|} | |||
Movement Speed is reduced by a third. | |||
===[[File:Heavily_Encumbered_Condition_Icon.png|frameless|upright=0.15]] Heavily Encumbered=== | |||
{| class="wikitable" | |||
!Effect | |||
|- | |||
| | |||
*Carrying far too much weight. | |||
*[[Movement Speed]] heavily reduced, and you can no longer climb or [[Jump (Bonus Action)|Jump]]. You also have {{Disadvantage}} on [[Ability Check|Ability Checks]] and [[Attack Roll|Attack Rolls]], as well as Strength, Dexterity, and Constitution [[Saving Throw|Saving Throws]]. | |||
|} | |||
Movement Speed is reduced by two-thirds. |