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Moonrise Towers: Difference between revisions
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==Interactions== | ==Interactions== | ||
* [[Mig]] in the dormitory will ask the player to investigate a strange meat-sound coming from the walls. This can be resolved by finding a cracked wall in the rafters. | * [[Mig]] in the dormitory will ask the player to investigate a strange meat-sound coming from the walls. This can be resolved by finding a cracked wall in the rafters. | ||
*[[Steelclaw]] can be found on the southern exterior of the main floor playing with a dead mind flayer parasite. She has a special interaction for [[Dark Urge]] players. | * [[Steelclaw]] can be found on the southern exterior of the main floor playing with a dead mind flayer parasite. She has a special interaction for [[Dark Urge]] players. | ||
*After meeting [[Z'rell]] for the first time, she will give the party a key and access to [[Balthazar]]'s room to obtain a [[Moonlantern]], provided they do not say they have already met him. | * After meeting [[Z'rell]] for the first time, she will give the party a key and access to [[Balthazar]]'s room to obtain a [[Moonlantern]], provided they do not say they have already met him. | ||
Asking Acolyte Marls at the docks about the cargo can yield an [[Illithid Persuasion]] interaction. If you follow the wisdom option, he gets agitated by the suppressed memory of the crate contents. A second {{Ability check|Wisdom|14}} can return him to his ignorant bliss. Otherwise he goes for a swim. This will prompt more conversation from Arden who may run inside afterwards (temporarily) depending on how your interaction goes. | * Asking Acolyte Marls at the docks about the cargo can yield an [[Illithid Persuasion]] interaction. If you follow the wisdom option, he gets agitated by the suppressed memory of the crate contents. A second {{Ability check|Wisdom|14}} can return him to his ignorant bliss. Otherwise he goes for a swim. This will prompt more conversation from Arden who may run inside afterwards (temporarily) depending on how your interaction goes. | ||
==History== | ==History== |