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Template:M to ft: Difference between revisions

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Improve explanation.
(Improve explanation.)
(Improve explanation.)
 
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* 14m (10.5m base + 3.5m sabre-tooth) becomes 46.666... rounded to 47ft
* 14m (10.5m base + 3.5m sabre-tooth) becomes 46.666... rounded to 47ft


Note: Internally, the game probably doesn't round the value at all. Rather, the rounding only applies to the value displayed on screen. Otherwise, switching units would lead to actually different distances. E.g. switching to imperial would slightly increase the sabre-tooth wild shape movement speed due to rounding up.
Note: Internally, the game doesn't round the value at all. Rather, the rounding only applies to the value displayed on screen. Otherwise, switching units would lead to actually different distances. E.g. switching to imperial would slightly increase the sabre-tooth wild shape movement speed due to rounding up. When it comes to movement speed, the real distance can be found out by pointing the mouse as far away from the character as possible (in turn based mode) before the "Not enough movement speed" text starts to appear next to the distance.


Example:
Example:

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