Modding:Localization: Difference between revisions

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(Created page with "{{PageSeo |title=Modding Resources |description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. |image=Modding_resources.webp }}{{Modding box}}{{Modding sidebar}} = Localization = This is the file that tells the game what text to show, either for subtitles, for item names and descriptions, the text in books and notes as well as the names you see in character creation. It is basically used for...")
 
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Line 43: Line 43:
  <?xml version="1.0" encoding="utf-8"?>
  <?xml version="1.0" encoding="utf-8"?>
  <contentList>
  <contentList>
  <content contentuid="h53fa0dfcg318dg4ff8g88f0gb2e8948af876" version="1">Text Here</content>
  <content contentuid="h00a33f75ge607g4aa2ga34ag4e2849aa53f9" version="1">Text Here</content>
  </contentList>
  </contentList>


So from this you want to translate the text from this line:
So from this you want to translate the text from this line:
  <content contentuid="h53fa0dfcg318dg4ff8g88f0gb2e8948af876" version="1">Text Here</content>
  <content contentuid="h00a33f75ge607g4aa2ga34ag4e2849aa53f9" version="1">Text Here</content>


That is in between the > < do not edit version or the contentuid in this example do not change the contentuid h53fa0dfcg318dg4ff8g88f0gb2e8948af876.
That is in between the > < do not edit version or the contentuid in this example do not change the contentuid h53fa0dfcg318dg4ff8g88f0gb2e8948af876.


So for example using the Translating to German the line above would become:
So for example using the Translating to German the line above would become:
  <content contentuid="h53fa0dfcg318dg4ff8g88f0gb2e8948af876" version="1">Text Hier</content>
  <content contentuid="h00a33f75ge607g4aa2ga34ag4e2849aa53f9" version="1">Text Hier</content>


Once we have finished translating we need to create our own Meta.lsx you can follow this tutorial [[Modding:Creating meta.lsx]] once you have done this you can pack up your mod and test to see if your translations are showing up as they should. To be safe load it below the original mod in the load order. If you are still running into issues try adding the original mod as a [[Modding:Dependencies]]
Once we have finished translating we need to create our own Meta.lsx you can follow this tutorial [[Modding:Creating meta.lsx]] once you have done this you can pack up your mod and test to see if your translations are showing up as they should. To be safe load it below the original mod in the load order. If you are still running into issues try adding the original mod as a [[Modding:Dependencies]]


[[Category:Modding guides]]
[[Category:Modding guides]]
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