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Raphael/Combat: Difference between revisions

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* '''Ranged attack''': +8 to hit, 18 m range, 1 target
* '''Ranged attack''': +8 to hit, 18 m range, 1 target
* '''Hit''': {{damage color|Fire|4d6 Fire}} damage
* '''Hit''': {{damage color|Fire|4d6 Fire}} damage
* '''Target''': Creates [[Hellfire Surface]], 1 turn
* '''Target''': Creates [[Hellfire]] surface, 1 turn
* '''Cost''': 1 Action or 1 Bonus Action & 1 Soul Charge}}
* '''Cost''': 1 Action or 1 Bonus Action & 1 Soul Charge}}
| action1_class = nowrap
| action1_class = nowrap
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* '''Ranged spell attack''': range 18 m, 3 rays
* '''Ranged spell attack''': range 18 m, 3 rays
* '''Hit''': {{damage color|Fire|6d6 Fire}} damage per ray
* '''Hit''': {{damage color|Fire|6d6 Fire}} damage per ray
* '''Target''': creates [[Hellfire Surface]], 1 turn
* '''Target''': creates [[Hellfire]] surface, 1 turn
* '''Cost''': 1 Action & 2 Soul Charges}}
* '''Cost''': 1 Action & 2 Soul Charges}}
| action3_class = nowrap
| action3_class = nowrap
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| action6 = {{ublist|
| action6 = {{ublist|
* '''Action''': range 18 m, AoE attacker
* '''Action''': range 18 m, AoE attacker
* '''Effect''': inflict [[Beguiled]], 2 turns
* '''Effect''': inflict [[Beguiled_(Condition)|Beguiled]], 2 turns
* '''Beguile''': target cannot target Raphael
* '''Beguile''': target cannot target Raphael
* '''Save''': Wisdom to avoid
* '''Save''': Wisdom to avoid
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}}
}}
}}{{CombatTab}}
}}{{CombatTab}}
This page focuses on [[Raphael]]'s behaviour during his combat encounter. Raphael is able to be fought at the [[House of Hope]], where he is joined by [[Korilla]], [[Yurgir]] and six [[Vengeful Cambion]]s. His arena also has four [[Pillar of Souls|Soul Pilllars]], which Raphael uses to regain health and cast powerful spells.
This page focuses on [[Raphael]]'s behaviour during his combat encounter. Raphael is able to be fought at the [[House of Hope]], where he is joined by [[Korilla|Korrilla]], [[Yurgir]] and six [[Vengeful Cambion]]s. His arena also has four [[Pillar of Souls|Soul Pilllars]], which Raphael uses to regain health and cast powerful spells.


== Attacks and abilities ==
== Attacks and abilities ==
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{{Feature box|Ravaging Inferno}}
{{Feature box|Ravaging Inferno}}


{{TooltipBox|Claws|image=Action Imp Claws.png
{{Feature box|Claws (Raphael)}}
|* Melee attack dealing {{DamageText|3d6 + 5|Slashing}} damage.
* Raphael may use this as a {{Action|Reaction}} to someone moving out of his range.
}}


=== Punish Divinity ===
=== Punish Divinity ===
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Raphael also has the ability to sever souls. If a character reaches 0 HP while in battle, they will receive the condition [[Severed Soul (Condition)|Severed Soul]], having disadvantage on attack rolls and all ability checks. This debuff will be removed after Raphael is defeated.
Raphael also has the ability to sever souls. If a party member is downed by Raphael during the battle, they will receive the condition [[Severed Soul (Condition)|Severed Soul]], having disadvantage on attack rolls and all ability checks. This debuff can be removed by the party member, by casting {{SAI|Restore Soul}} on either Raphael or a Soul Pillar -- affected party members automatically gain this ability while they have the Severed Soul condition. The debuff will also be removed if Raphael is defeated.


=== Phase two ===
=== Phase two ===

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