Savage Attacker: Difference between revisions

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changed dice (plural) to die (singular) when talking about each individual die being rolled twice
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(changed dice (plural) to die (singular) when talking about each individual die being rolled twice)
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| icon = Savage Attacker Icon.webp
| icon = Savage Attacker Icon.webp
| granted by feats = Savage Attacker (Feat)
| granted by feats = Savage Attacker (Feat)
| notes= * When making a melee [[attack roll]], this Passive Feature is known to affect damage riders (see [[Damage Mechanics]]) such as [[Divine Smite]] and Withering Cut from [[Duellist's Prerogative]]. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bugged or intended.
| notes = * When making a melee [[attack roll]], this Passive Feature is known to affect damage riders (see [[Damage Mechanics]]) such as [[Divine Smite]] and Withering Cut from [[Duellist's Prerogative]]. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bugged or intended.
* This feat does not apply to damage from [[Sneak Attack|Sneak Attacks]].
* This feat does not apply to damage from [[Sneak Attack|Sneak Attacks]].
* Each damage dice is rolled twice independently, even for weapons that deal 2d6 damage.
* Each damage die is rolled twice independently, even for weapons that deal 2d6 damage.
** For example if a 2d6 weapon rolls 1 and 5 rerolled respectively into 3 and 4, the total damage would be 3+5 = 8 and not 7.
** For example if a 2d6 weapon rolls 1 and 5 rerolled respectively into 3 and 4, the total damage would be 3+5 = 8 and not 7.
* This feat essentially means you have [[advantage]] on your damage rolls. The average bonus to your damage becomes, depending on what dice the weapon uses (for the math, see [[Advantage#Application:_Savage_Attacker|the math section on the advantage page]]):
* This feat essentially means you have [[advantage]] on your damage rolls. The average bonus to your damage becomes, depending on what dice the weapon uses (for the math, see [[Advantage#Application:_Savage_Attacker|the math section on the advantage page]]):
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