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Damage mechanics: Difference between revisions
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|{{LgItemIcon|Arrow of Acid}} | |{{LgItemIcon|Arrow of Acid}} | ||
|All | |All | ||
|Deals Weapon Damage + {{DamageText|2d4|Acid}} ([[Saving Throw|Dexterity Save]] to negate). Creates a permanent | |Deals Weapon Damage + {{DamageText|2d4|Acid}} ([[Saving Throw|Dexterity Save]] to negate). Creates a permanent {{Area|Acid (surface)}} Surface. | ||
|N/a | |N/a | ||
|- | |- | ||
|{{LgItemIcon|Arrow of Fire}} | |{{LgItemIcon|Arrow of Fire}} | ||
|All | |All | ||
|Deals weapon damage + {{DamageText|2d4|Fire}} ([[Saving Throw|Dexterity Save]] to negate). Creates a | |Deals weapon damage + {{DamageText|2d4|Fire}} ([[Saving Throw|Dexterity Save]] to negate). Creates a {{Area|Fire (surface)}} Surface for 2 turns. | ||
|N/a | |N/a | ||
|- | |- | ||
|{{LgItemIcon|Arrow of Ice}} | |{{LgItemIcon|Arrow of Ice}} | ||
|All | |All | ||
|Deals weapon damage + {{DamageText|2d4|Cold}} ([[Saving Throw|Dexterity Save]] to negate). Creates an | |Deals weapon damage + {{DamageText|2d4|Cold}} ([[Saving Throw|Dexterity Save]] to negate). Creates an {{Area|Ice (surface)}} for 2 turns. | ||
|N/a | |N/a | ||
|- | |- |