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Grasp Essence (Condition): Difference between revisions

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| icon = Temporary Hit Points Condition Icon.webp
| icon = Temporary Hit Points Condition Icon.webp
| effects = * When you hit a creature with an unarmed attack, you can regain {{DamageText|10|Healing}} or choose to gain {{Advantage}} on [[Attack Roll]]s or [[Saving Throw]]s before the end of your next turn.
| effects = * When you hit a creature with an unarmed attack, you can regain {{DamageText|10|Healing}} or choose to gain {{Advantage}} on [[Attack Roll]]s or [[Saving Throw]]s before the end of your next turn.
<b>Grants:</b>
* '''{{SAI|Soul Snare: Heal|w=40}}'''
* '''{{SAI|Soul Catching Boon|w=40}}'''
* '''{{SAI|Soul Catching Prowess|w=40}}'''
| granted by items = Gloves of Soul Catching
| granted by items = Gloves of Soul Catching
| grants = Soul Catching Boon, Soul Catching Prowess, Soul Snare: Heal
| stack id = MAG_SOUL_CATCHING
| stack id = MAG_SOUL_CATCHING
| stack priority = 1
| stack priority = 1
|notes=* As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost.
|notes=* As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost.
* Grasp Essence cannot be gained more than once per turn.}}
* Grasp Essence cannot be gained more than once per turn.}}

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