Yurgir/Combat: Difference between revisions

Jump to navigation Jump to search
Updated infobox
mNo edit summary
(Updated infobox)
Line 5: Line 5:
}}
}}
{{CombatTab}}
{{CombatTab}}
{{Infobox statistics
{{Infobox creature
| name = Yurgir
| name = Yurgir
| image = Yurgir Model.png
| image = Yurgir Model.png
| imagesize = 0.7
| race = Fiend
| race = Fiend
| size = Large
| size = Large
| type = Fiend
| type = Fiend
| hit_points = 105
| e hp = 73
| hit_points_tactician = 136
| hp = 105
| armour_class = 17
| t hp = 136
| weight_kg = 220
| ac = 17
| weight_lb = 485
| weight kg = 220
| level = 10
| level = 10
| initiative = +8
| initiative = +3
| t initiative = +8
| e initiative = +3
| str = 22
| str = 22
| dex = 16
| dex = 16
Line 25: Line 26:
| wis = 15
| wis = 15
| cha = 16
| cha = 16
| dex_save_proficiency = yes
| dex save prof = yes
| con_save_proficiency = yes
| con save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, fire immunity, cold resistant full, poison immunity


| resistant1 = Bludgeoning
| conditions = Ambushing
| resistant2 = Piercing
| passives = Darkvision, Devil's Sight, Magic Resistance, Opportunity Attack
| resistant3 = Slashing
| t passives = Alert, Darkvision, Devil's Sight, Extra Attack, Magic Resistance, Opportunity Attack
| resistant4 = Cold
| h passives = Alert, Darkvision, Devil's Sight, Extra Attack, Magic Resistance, Opportunity Attack, Legendary Action: Blinding Ambush
| immune1 = Fire
| immune2 = Poison
 
| feature1_name = Alert
| feature1_description = +5 to initiative and cannot be Surprised.
| feature1_mode = Tactician
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Devil's Sight
| feature3_description =  You can see normally in any darkness up to 24m (80ft).
| feature4_name = Extra Attack
| feature4_description = Make an free attack after making an unarmed or weapon attack.
| feature4_mode = Tactician
| feature5_name = Magic Resistance
| feature5_description = Advantage on saving throws against spells and magical effects.
| feature6_name = Opportunity Attack
| feature6_description = Automatically attack an enemy moving out of your reach.
| feature7_name = Legendary Action: Blinding Ambush
| feature7_description = Spend a Legendary Action to [[Blinding Ambush]] a Hunted creature when it attempts to attack or cast a spell.
| feature7_mode = Honour
}}
}}
This page focuses on [[Yurgir]]'s behaviour during his combat encounters. Yurgir is able to be fought at the [[Gauntlet of Shar]], where he is joined by his [[Merregon Legionnaire]], and at the [[House of Hope]], where he is joined by [[Raphael]], [[Korilla|Korrilla]] and six [[Vengeful Cambion]]s.
This page focuses on [[Yurgir]]'s behaviour during his combat encounters. Yurgir is able to be fought at the [[Gauntlet of Shar]], where he is joined by his [[Merregon Legionnaire]], and at the [[House of Hope]], where he is joined by [[Raphael]], [[Korilla|Korrilla]] and six [[Vengeful Cambion]]s.

Navigation menu