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Felogyr's Fireworks: Difference between revisions

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Only the first floor of the shop is publicly accessible. The way to the second floor is barred off with the locked Reinforced Metal Door and an armed ''Feloguard'' (an unique name for the workshop guards) Sigurd. To access the second floor, the party should speak to the shopkeeper [[Avery Sonshal]] and use the password obtained on previous stages of the quest. However, [[Feloguard Sigurd]] will also accept the password and let the party through the door.
Only the first floor of the shop is publicly accessible. The way to the second floor is barred off with the locked Reinforced Metal Door and an armed ''Feloguard'' (an unique name for the workshop guards) Sigurd. To access the second floor, the party should speak to the shopkeeper [[Avery Sonshal]] and use the password obtained on previous stages of the quest. However, [[Feloguard Sigurd]] will also accept the password and let the party through the door.


Reinfirced Metal Door is opened with the Fireworks Workshop Key (see below), but obtaining or using it without any covering means makes all workshop's employees hostile.
Reinfirced Metal Door is opened with the [[Fireworks Workshop Key]] (see below), but obtaining or using it without any covering means makes all workshop's employees hostile.


The third floor and part of the second floor are considered restricted areas.
The third floor and part of the second floor are considered restricted areas.
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Another way up is through the doorway overlooking the street and [[Philgrave's Mansion]] (above the basement doors) ({{coords|1|-134}}). It is opened to winch up some crates. The doorway is guarded by [[Fist of Bane Volgu Drak]], but using the combination of {{SAI|Invisibility}} and {{SAI|Flight}} conditions (granted by spells or potions) allows to pass him easily.
Another way up is through the doorway overlooking the street and [[Philgrave's Mansion]] (above the basement doors) ({{coords|1|-134}}). It is opened to winch up some crates. The doorway is guarded by [[Fist of Bane Volgu Drak]], but using the combination of {{SAI|Invisibility}} and {{SAI|Flight}} conditions (granted by spells or potions) allows to pass him easily.


On one of the tables lays the book titled [[Whipping Up Booms]] that contains the recipe for [[Oil of Combustion]]. In the small secluded section (where Tomboldt the Pallid stands) the player can also find [[Ledger of Production: Explosives]] and [[Ledger of Production: Motivators]]. Also, in Tomboldt's pockets the party can find a note titled [[Installation Report]]. Apparently, these documents are the first references to [[Motivator]]s and the [[Iron Throne]] in the main plot of the game. Also the player can find several [[Smokepowder Bomb]]s and two [[Blast Mine]]s in that room. The mines, however, cannot be picked up, only disarmed.
On one of the tables lays the book titled [[Whipping Up Booms]] that contains the recipe for [[Oil of Combustion]]. In the small separate section (where Tomboldt the Pallid stands) the player can also find [[Ledger of Production: Explosives]] and [[Ledger of Production: Motivators]]. Also, in Tomboldt's pockets the party can find a note titled [[Installation Report]]. Apparently, these documents are the first references to [[Motivator]]s and the [[Iron Throne]] in the main plot of the game. Finally, the player can find several [[Smokepowder Bomb]]s and two Blast Mines in that room. The mines, however, cannot be picked up, only disarmed.


As soon as any party member is noticed on the third floor, all NPCs there become hostile instantly, and the battle is commenced. As the commotion is overheard at the second and the first floor, other Felogyr's employees will join the fight, siding with Banites.
As soon as any party member is noticed on the third floor, all NPCs there become hostile instantly, and the battle is commenced. As the commotion is overheard at the second and the first floor, other Felogyr's employees will join the fight, siding with Banites.
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