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Vampire Regeneration: Difference between revisions
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|icon = Magmatic Regeneration Condition Icon.webp | |icon = Magmatic Regeneration Condition Icon.webp | ||
|summary = '''Vampire Regeneration''' is a passive feature that allows a [[Vampire]] to regenerate 10 hit points at the start of its turn. | |summary = '''Vampire Regeneration''' is a passive feature that allows a [[Vampire]] to regenerate 10 hit points at the start of its turn. | ||
|description = The vampire regains {{DamageText|10|Healing}} at the start of its turn if it isn't in sunlight, or has taken | |description = The vampire regains {{DamageText|10|Healing}} at the start of its turn if it isn't in sunlight, or has taken {{DamageType|Radiant}} damage or damage from [[Holy Water]], in which case this trait doesn't function until the start of its next turn. | ||
| granted by items = | | granted by items = | ||
| used by creatures = Vampire | | used by creatures = Vampire | ||
| notes = | | notes = | ||
}} | }} |