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Wild Shape: Fire Myrmidon: Difference between revisions

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==== {{SAI|Scorching Strike|w=40}} ====
{{Feature box|Main Hand Attack|item=Scimitar of Cinder}}
 
{{Feature box|Scorching Strike|item=Scimitar of Cinder}}
* Lash out with a blazing strike dealing an additional {{DamageText|1d10|Fire}} damage and possibly {{SAI|Burning (Condition)|Burn}} your target.
{{Feature box|Myrmidon's Immolation}}
 
{{Feature box|Cinderous Swipe}}
==== {{SAI|Myrmidon's Immolation|w=40}} ====
{{Feature box|Hellish Rebuke}}
 
{{Feature box|Elemental Warp}}
* Ignite with incandescent, primordial flames that {{SAI|Hastened (Condition)|Hasten}} you for 3 turns.
{{Feature box|Fly (Class Action)|Fly}}
 
==== {{SAI|Cinderous Swipe|w=40}} ====
 
* Create a blooming cone of fire as you swipe at a foe for {{DamageText|2d6|Fire}} plus your weapon damage.
 
==== {{SAI|Elemental Warp|w=40}} ====
* Surrounded by silver mist, you teleport to an unoccupied space you can see.
 
==== {{SAI|Fly (Class Action)|Fly|w=40}} ====
* Fly to a target position
 
==== {{SAI|Hellish Rebuke|w=40}} ====
* React to your next attacker with flames that deal {{DamageText|2d10|Fire}} damage.


|condition = Wild Shape: Fire Myrmidon
|condition = Wild Shape: Fire Myrmidon
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|class learns at level 10 = Circle of the Moon
|class learns at level 10 = Circle of the Moon
|notes = * This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Scimitar of Cinder}} that adds + {{DamageText|1d6|Fire}} to every attack.
|notes = * This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Scimitar of Cinder}} that adds + {{DamageText|1d6|Fire}} to every attack.
* There is no reason to use the normal main hand attack over {{SAI|Scorching Strike}} which deals additional damage and has a chance to {{Cond|Burning|Burn}} targets.
}}
}}


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