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[[File:Dream Visitor.webm|gif|left|thumb|''I saved you... and I'm here to save you again''|230px]] | [[File:Dream Visitor.webm|gif|left|thumb|''I saved you... and I'm here to save you again''|230px]] | ||
The Dream Guardian first appears to the party shortly after their adventure begins while they sleep. They attempt to ease the players into a sense of comfort, claiming to be the one protecting them from the influence of the [[Absolute]], in addition to preventing their transformation into [[mind flayer]]s. Throughout Act One, they will encourage the player to fully utilise the [[Illithid Powers]], as well as encouraging them to use the Tadpoles of other infected hosts to further bolster their powers. | The Dream Guardian first appears to the party shortly after their adventure begins while they sleep. They attempt to ease the players into a sense of comfort, claiming to be the one protecting them from the influence of the [[Absolute]], in addition to preventing their transformation into [[mind flayer]]s. Throughout Act One, they will encourage the player to fully utilise the [[Illithid Powers]], as well as encouraging them to use the Tadpoles of other infected hosts to further bolster their powers. | ||
===Act Two=== | ===Act Two=== | ||
If a Long Rest is performed after arriving in the Shadow-Cursed Lands, the Dream Guardian will appear to the player once again in a dream, wearing a ceremonial robe rather than their usual armour. The Dream Guardian shares that being in such close proximity to the [[Absolute]] is taking a toll on them, and the player is given a number of different responses for how to react to that. More choices are unlocked with the right dialogue options, and by succeeding automatic dice checks that the player cannot modify. | If a Long Rest is performed after arriving in the Shadow-Cursed Lands, the Dream Guardian will appear to the player once again in a dream, wearing a ceremonial robe rather than their usual armour. The Dream Guardian shares that being in such close proximity to the [[Absolute]] is taking a toll on them, and the player is given a number of different responses for how to react to that. More choices are unlocked with the right dialogue options, and by succeeding automatic dice checks that the player cannot modify. |