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Redhammer: Difference between revisions

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{{Infobox creature
{{Infobox character
| name = Redhammer the Diviser
| name = Redhammer
| image = Redhammer.webp
| image = Redhammer.webp
| titles = Redhammer the Deviser
| race = [[Gold dwarf]]
| race = [[Gold dwarf]]
| family =  
| family =  
| level = 11
| level = 11
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| armour_class = 15
| ac = 15
| hit_points = 80
| e hp = 56
 
| hp = 80
| movement_speed_meters =
| t hp = 104
| movement_speed_feet =  
| movement m = 7.5
| weight_kg = 75
| weight kg = 75
| weight_lb =  
| hiddenlevel = 11
| str = 18
| str = 18
| dex = 12
| dex = 12
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| wis = 14
| wis = 14
| cha = 12
| cha = 12
| str_save_proficiency = yes
| str save prof = yes
| dex_save_proficiency = yes
| con save prof = yes
| con_save_proficiency = yes
| resistances = Poison resistant full
| int_save_proficiency = yes
| passives = Darkvision, Dwarven Resilience, Improved Extra Attack, Opportunity Attack
| wis_save_proficiency = yes
| cha_save_proficiency = yes
| resistant1 = Poison
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Dwarven Resilience
| feature2_description = Advantage on saving throws against being Poisoned. Resistance against Poison damage.
| feature3_name = Improved Extra Attack
| feature3_description = You can make two additional attacks after attacking with your main-hand weapon.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
}}
}}
}}
'''Redhammer''' is a [[dwarf|dwarven]] submarine driver in [[Flymm Cargo#Basement|Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile.
'''Redhammer''' is a submarine driver in [[Flymm Cargo#Basement|Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile.
 


==Involvement==
==Involvement==


===Conversation: Flymm Cargo Basement===
===Conversation: Flymm Cargo Basement===
When the player walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The player will be given several options for how to respond, but the exact options available may vary by game state.
When the party walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The party then has several options to respond, but the exact options available may vary by game state.
* Asking about the submersible will cause Redhammer to ask why the player is there, allowing them to select another response.
* Asking about the submersible will cause Redhammer to ask why the party is there, allowing them to select another response.
* "Leave" has no apparent consequences.
* "Leave" has no apparent consequences.


=== Avenge The Drowned ===
=== Avenge The Drowned ===
If [[Avenge the Drowned]] has been accepted, players will have multiple ways to approach the interrogation. The player's available responses appear to vary in exact wording, but roughly equate to one of the following:
If [[Avenge the Drowned]] has been accepted, the party will have multiple ways to approach the interrogation. The party's available responses appear to vary in exact wording, but roughly equate to one of the following:
# '''Ask Redhammer if he killed a servant of Umberlee.'''
# '''Ask Redhammer if he killed a servant of Umberlee.'''
# '''Tell Redhammer that the servants of Umberlee want him dead.''' -- This will cause him to ''ask'' if the player is here to kill him, but alone does not cause him to become hostile.
# '''Tell Redhammer that the servants of Umberlee want him dead.''' -- This will cause him to ''ask'' if the player is here to kill him, but alone does not cause him to become hostile.
# '''Tell Redhammer that he "needs to face justice."''' -- This will always cause him to become hostile.
# '''Tell Redhammer that he "needs to face justice."''' -- This will always cause him to become hostile.


{{SpoilerWarning}}
If you decide to hand him over to [[Allandra Grey]] when you return from the [[Iron Throne]], his corpse can later be found inside the [[Water Queen's Cellar]], in a pool of water behind an iron gate.
If you decide to hand him over to [[Allandra Grey]] when you return from the [[Iron Throne]], his corpse can later be found inside the [[Water Queen's Cellar]], in a pool of water behind an iron gate.


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* Tell Redhammer you won't lead the followers of Umberlee to him, if he complies, assuming you know he's at fault for killing the waveservant.
* Tell Redhammer you won't lead the followers of Umberlee to him, if he complies, assuming you know he's at fault for killing the waveservant.
* Leaving the conversation at this point has no apparent consequences.
* Leaving the conversation at this point has no apparent consequences.
== Attacks and abilities ==
{{Feature box|Second Wind}}
{{Feature box|Disarming Attack (Melee)}}


== Gallery ==
== Gallery ==
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