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Reposition Malefactor: Difference between revisions
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Removed not on autoresolve behaviour. The change was made to the Steel Watcher's version of Reposition Malefactor and did not carry over to the weapon action version.
(Automated cleanup.) |
(Removed not on autoresolve behaviour. The change was made to the Steel Watcher's version of Reposition Malefactor and did not carry over to the weapon action version.) |
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* The {{Saving throw|dex}} to avoid the attack has a fixed DC of 15, but in the combat log, it shows a potentially incorrect calculation involving your [[Difficulty Class|spell DC]]. (For example: 8 (Base DC) + 5 (Charisma) + 4 (Proficiency) = 15). | * The {{Saving throw|dex}} to avoid the attack has a fixed DC of 15, but in the combat log, it shows a potentially incorrect calculation involving your [[Difficulty Class|spell DC]]. (For example: 8 (Base DC) + 5 (Charisma) + 4 (Proficiency) = 15). | ||
* Unlike most weapon actions, '''Reposition Malefactor''' does not need to recharge. | * Unlike most weapon actions, '''Reposition Malefactor''' does not need to recharge. | ||
}} | }} |