Ad placeholder

Experience: Difference between revisions

Jump to navigation Jump to search
547 bytes added ,  13 June 2024
→‎Succeeding background goals: add note that the level is not visible in the user interface + add table about how many times each level is used in the game
(→‎Succeeding background goals: add new section + definition + experience table)
(→‎Succeeding background goals: add note that the level is not visible in the user interface + add table about how many times each level is used in the game)
Line 571: Line 571:


The level is related to the story progression, so goals that trigger later into the game usually have a higher level than goals that trigger at the beginning of the game.
The level is related to the story progression, so goals that trigger later into the game usually have a higher level than goals that trigger at the beginning of the game.
The level is assigned internally and is not visible anywhere in the user interface


The experience granted by each level is described in the following table:
The experience granted by each level is described in the following table:
Line 613: Line 615:
|12
|12
|275
|275
|}
The level 1 is actually never used in the game, and the level 10 is the most used one, it is assigned to 92 background goals.
The following table shows how many times each level is used in the game:
{| class="wikitable"
!
!Level 1
!Level 2
!Level 3
!Level 4
!Level 5
!Level 6
!Level 7
!Level 8
!Level 9
!Level 10
!Level 11
!Level 12
|-
! scope="row" style="text-align:center;font-weight:700" | Background<br/>goals
|0
|2
|8
|1
|63
|65
|40
|8
|54
|92
|57
|3
|}
|}


Navigation menu