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76 bytes added ,  16 June 2024
m (→‎Notes: Fixed some innacuracies)
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If Ethel has not already become hostile, she appears within the first part of the tunnel to warn the party off. Regardless of the response, she disappears. The first hurdle is a door of vines. Attempting to use it causes it to telepathically share its story with the party to warn them from proceeding further. An Arcana check reveals that the door is an illusion and can simply be walked through. Otherwise, persuading the door (DC 10) causes it to share its secrets.
If Ethel has not already become hostile, she appears within the first part of the tunnel to warn the party off. Regardless of the response, she disappears. The first hurdle is a door of vines. Attempting to use it causes it to telepathically share its story with the party to warn them from proceeding further. An Arcana check reveals that the door is an illusion and can simply be walked through. Otherwise, persuading the door (DC 10) causes it to share its secrets.


Through the door are four servants of Ethel's - [[Mask of Terror]], [[Mask of Vengeance]], [[Mask of Regret]], and [[Mask of Servitude]]. They become hostile upon detecting the party. They cannot be spared except by avoiding them entirely before defeating Ethel - non-lethal attacks result in them never becoming conscious again.
Through the door are four servants of Ethel's - [[Mask of Terror - Overgrown Tunnel]], [[Mask of Vengeance - Overgrown Tunnel]], [[Mask of Regret - Overgrown Tunnel]], and [[Mask of Servitude - Overgrown Tunnel]]. They become hostile upon detecting the party. They cannot be spared except by avoiding them entirely before defeating Ethel - non-lethal attacks result in them never becoming conscious again.


On the table next to the door are [[Whispering Mask|Whispering Masks]]. If one party member wears it, they can all pass through the door. It also prevents the Hag Servants from becoming hostile.
On the table next to the door are [[Whispering Mask|Whispering Masks]]. If one party member wears it, they can all pass through the door. It also prevents the Hag Servants from becoming hostile.
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