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Steel Watcher Titan/Combat: Difference between revisions
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* 3x [[Hellfire Watcher]] | * 3x [[Hellfire Watcher]] | ||
== Encounter == | ==Conditions== | ||
=== Immunities === | |||
Steel Watchers are immune to the following conditions: | |||
*{{cond| Prone }} | |||
*{{cond| Blinded }} | |||
*{{cond| Frightened }} | |||
*{{cond| Charmed }} | |||
*{{cond| Surprised }} | |||
*{{cond| Poisoned }} | |||
== Encounter details== | |||
* After taking a certain amount of damage, the Steel Watcher Titan will always trigger {{SAI|Defensive Protocol: Bulwark}} before activating {{SAI|Targeting Protocol: Hellfire Missiles}} and firing those {{SAI|Hellfire Missiles}} on the following turn. This attack can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark. | * After taking a certain amount of damage, the Steel Watcher Titan will always trigger {{SAI|Defensive Protocol: Bulwark}} before activating {{SAI|Targeting Protocol: Hellfire Missiles}} and firing those {{SAI|Hellfire Missiles}} on the following turn. This attack can be interrupted by damaging it enough to remove all of the temporary hp granted by Defense Protocol: Bulwark. | ||
* Upon reaching low hp, the Steel Watcher Titan will use {{SAI|Self-Detonate (Steel Watcher Titan)}} to explode just like a regular [[Steel Watcher (creature)|Steel Watcher]]. | * Upon reaching low hp, the Steel Watcher Titan will use {{SAI|Self-Detonate (Steel Watcher Titan)}} to explode just like a regular [[Steel Watcher (creature)|Steel Watcher]]. | ||
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* On Explorer and Balanced difficulty, Lightning damage is particularly effective since the Steel Watcher Titan and all 3 accompanying Hellfire Watchers are vulnerable to it. | * On Explorer and Balanced difficulty, Lightning damage is particularly effective since the Steel Watcher Titan and all 3 accompanying Hellfire Watchers are vulnerable to it. | ||
* The Steel Watcher Titan can knock back party members with {{SAI|Repelling Protocol}}, and the Hellfire Watchers can pull them forward with {{SAI|Reposition Malefactor}}. Make sure to position party members so that such repositioning doesn't knock them into {{SAI|Hellfire Missiles}} or an exploding Steel Watcher. | * The Steel Watcher Titan can knock back party members with {{SAI|Repelling Protocol}}, and the Hellfire Watchers can pull them forward with {{SAI|Reposition Malefactor}}. Make sure to position party members so that such repositioning doesn't knock them into {{SAI|Hellfire Missiles}} or an exploding Steel Watcher. | ||
* Given its low int score, {{SAI|Absorb Intellect}} can quickly reduce the Steel Watcher Titan's int to 0 which will instantly kill it with the {{Cond|Atrophied}} condition. | * Given its low int score, {{SAI|Absorb Intellect}} can quickly reduce the Steel Watcher Titan's int to 0 which will instantly kill it with the {{Cond|Atrophied}} condition. However, this will prevent the Titan from dropping any loot. |