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== Overview ==
== Overview ==
[[File:Emerald Grove Map.png|300px|thumb|The area of the map known as '''Emerald Grove'''.]]
[[File:Emerald Grove Map.png|300px|thumb|The area of the map known as '''Emerald Grove'''.]]
The Druids of the Emerald Grove are led by [[Kagha]] who serves as the leader of the druids in First Druid [[Halsin]]'s absence. They are providing a temporary refuge for the [[Tiefling Refugees]] from [[Elturel]], though tensions are high. The Grove is on high alert due to the aggression of nearby [[goblin]]s. Kagha has ordered the [[Rite of Thorns]] be performed to shut the grove off, which would displace the Tieflings.
The Druids of the Emerald Grove are led by {{CharLink|Kagha}} who serves as the leader of the druids in First Druid {{CharLink|Halsin|Halsin's}} absence. They are providing a temporary refuge for the [[Tiefling Refugees]] from [[Elturel]], though tensions are high. The Grove is on high alert due to the aggression of nearby [[Goblin]]s. Kagha has ordered the [[Rite of Thorns]] be performed to shut the grove off, which would displace the Tieflings.


The fate of the Emerald Grove and the [[Tiefling Refugees]] is in the hands of the party.
The fate of the Emerald Grove and the [[Tiefling Refugees]] is in the hands of the party.
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=== Emerald Grove Ramparts ===
=== Emerald Grove Ramparts ===
[[File:Silvanus' Grove SW.png|200px|thumb|The Emerald Grove's defensive ramparts.]]
[[File:Silvanus' Grove SW.png|200px|thumb|The Emerald Grove's defensive ramparts.]]
The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn [[Rally|rallies]] the defenders should the Grove come under attack. To the east of the ramparts is a tall hill, where the tiefling [[Nadira]] has set up with her telescope. The party may intervene to save her. A path winds down north from the hill towards the elevator to the Sacred Pool. Until [[Tuffet]] the bear can be convinced to move, the elevator is inoperable.  
The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn {{SAI|Rally|rallies}} the defenders should the Grove come under attack. To the east of the ramparts is a tall hill, where the tiefling {{CharLink|Nadira}} has set up with her telescope. The party may intervene to save her. A path winds down north from the hill towards the elevator to the Sacred Pool. Until [[Tuffet]] the bear can be convinced to move, the elevator is inoperable.  


A few of the tieflings have set up a small camp to the west of the ramparts. Should any of the tieflings die, they may end up buried in the small clearing to the west.  
A few of the tieflings have set up a small camp to the west of the ramparts. Should any of the tieflings die, they may end up buried in the small clearing to the west.  


When the party first approaches the ramparts before the [[Emerald Grove]], [[Aradin]] and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. [[Wyll]] will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|21x21px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove.  
When the party first approaches the ramparts before the [[Emerald Grove]], {{CharLink|Aradin}} and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. {{CharLink|Wyll}} will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|21x21px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove.  


After the fight, several tieflings may be found atop the ramparts, processing the death of [[Kanon]]. If you head there immediately, you may be able to speak to his sister [[Arka]], but she leaves for the [[Makeshift Prison]] soon after his death.  
After the fight, several tieflings may be found atop the ramparts, processing the death of {{CharLink|Kanon}}. If you head there immediately, you may be able to speak to his sister {{CharLink|Arka}}, but she leaves for the [[Makeshift Prison]] soon after his death.  


On the path past the gates, [[Aradin]] and [[Zevlor]] will be found in heated argument argument, which may come to blows unless the party intervenes. Aradin's later location might vary depending on this outcome. Once the mercenaries are gone, [[Zevlor]] will thank you for your help and request your aid with the refugees' imminent expulsion from the grove, initiating the quest {{Quest|Save the Refugees}}.
On the path past the gates, {{CharLink|Aradin}} and {{CharLink|Zevlor}} will be found in heated argument argument, which may come to blows unless the party intervenes. Aradin's later location might vary depending on this outcome. Once the mercenaries are gone, Zevlor will thank you for your help and request your aid with the refugees' imminent expulsion from the grove, initiating the quest {{Quest|Save the Refugees}}.


[[Nadira]], a tiefling refugee, can be found on the hill to the east of the ramparts at {{Coords|242|451}}, stalked by a [[bugbear]] [[assassin]]. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon.
{{CharLink|Nadira}}, a tiefling refugee, can be found on the hill to the east of the ramparts at {{Coords|242|451}}, stalked by a [[bugbear]] [[assassin]]. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon.


[[Timber]] is an aggressively territorial squirrel found near the lift to the sacred pool at {{Coords|239|467}}; she may be placated or squashed.
[[Timber]] is an aggressively territorial squirrel found near the lift to the sacred pool at {{Coords|239|467}}; she may be placated or squashed.
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This location contains entrances to the [[Secluded Chamber]], [[Underground Passage]] and the [[Tiefling Hideout]]. It is north of the Ramparts, and northwest of the [[Sacred Pool]].  
This location contains entrances to the [[Secluded Chamber]], [[Underground Passage]] and the [[Tiefling Hideout]]. It is north of the Ramparts, and northwest of the [[Sacred Pool]].  


The [[Strange Ox]] can be encountered for the first time in [[The Hollow]]. If killed, it drops {{SmRarityItem|Shapeshifter's Boon Ring}}.  
The {{CharLink|Strange Ox}} can be encountered for the first time in [[The Hollow]]. If killed, it drops {{SmRarityItem|Shapeshifter's Boon Ring}}.  


[[Dammon]], a [[tiefling]] blacksmith and [[Traders|trader]] can be found  at{{Coords|180|561}}. He plays an integral role in [[Karlach]]'s personal quest, {{Quest|The Hellion's Heart}}. A {{SmRarityItem|Breastplate +1}} can be found on a table near him.
{{CharLink|Dammon}}, a [[tiefling]] blacksmith and [[Traders|trader]] can be found  at{{Coords|180|561}}. He plays an integral role in {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}}. A {{SmRarityItem|Breastplate +1}} can be found on a table near him.


[[Zorru]] is tiefling involved in the quest {{Quest|Find the Githyanki Crèche}}.
[[Zorru]] is tiefling involved in the quest {{Quest|Find the Githyanki Crèche}}.
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''For more information see: [[Sacred Pool]]''
''For more information see: [[Sacred Pool]]''


The [[Sacred Pool]] is at the heart of the Emerald Grove. The [[Idol of Silvanus]] is at the centre of the Sacred Pool. It is the site where the [[Rite of Thorns]] is being performed by the druids. A couple druids stand guard at the bottom of the stairs to the Hollow, preventing most outsiders from entering the Sacred Pool during the rite.  
The [[Sacred Pool]] is at the heart of the Emerald Grove. The {{SmRarityItem|Idol of Silvanus}} is at the centre of the Sacred Pool. It is the site where the [[Rite of Thorns]] is being performed by the druids. A couple druids stand guard at the bottom of the stairs to the Hollow, preventing most outsiders from entering the Sacred Pool during the rite.  


[[Volo]] is found interviewing a bear in the [[Sacred Pool]]. He serves as a [[Traders|trader]], including [[The Whispering Promise]] among his wares.  
{{CharLink|Volo}} is found interviewing a bear in the [[Sacred Pool]]. He serves as a [[Traders|trader]], including [[The Whispering Promise]] among his wares.  


The Sacred Pool connects to the [[Inner Sanctum]] via the Stone Door {{Coords|25|-10}}, and to [[The Hollow]] via the stairs to the north, the [[Secluded Cove]] to the northeast. An elevator leads to the Emerald Cove ramparts in the south.
The Sacred Pool connects to the [[Inner Sanctum]] via the Stone Door {{Coords|25|-10}}, and to [[The Hollow]] via the stairs to the north, the [[Secluded Cove]] to the northeast. An elevator leads to the Emerald Cove ramparts in the south.
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''For more information see: [[Inner Sanctum]]''
''For more information see: [[Inner Sanctum]]''


The [[Inner Sanctum]] is a subterranean location accessed through the Stone Door in the [[Sacred Pool]]. There are four frescos in the Inner Sanctum, depicting the history of the Emerald Grove. [[Kagha]], the acting leader of the druids, can be found in the Inner Sanctum.  
The [[Inner Sanctum]] is a subterranean location accessed through the Stone Door in the [[Sacred Pool]]. There are four frescos in the Inner Sanctum, depicting the history of the Emerald Grove. {{CharLink|Kagha}}, the acting leader of the druids, can be found in the Inner Sanctum.  


The Servant Quarters can be found to the North-East, and the [[Druids' Chambers]] to the North. The Healer Nettie can be found in the Druid's Chamber, and is capable of unlocking the entrance to the [[Enclave Library]].
The Servant Quarters can be found to the North-East, and the [[Druids' Chambers]] to the North. The Healer {{CharLink|Nettie}} can be found in the Druid's Chamber, and is capable of unlocking the entrance to the [[Enclave Library]].


== History ==
== History ==
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