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Gale/Romance: Difference between revisions

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: If the player isn't dismissive of Gale's obvious adoration of his own metier, the wizard will suggest to help them experience the Weave with him. Acting as a not-so-strict teacher, he will show them subsequently how to put into effect all three components necessary for a person to invite the Weave inside and channel it through: the physical, the verbal and the spirital.
: If the player isn't dismissive of Gale's obvious adoration of his own metier, the wizard will suggest to help them experience the Weave with him. Acting as a not-so-strict teacher, he will show them subsequently how to put into effect all three components necessary for a person to invite the Weave inside and channel it through: the physical, the verbal and the spirital.
: In game terms, these are carried out as three skill checks (again, all are {{Ability check||5}}):  
: In game terms, these are carried out as three skill checks (again, all are {{Ability check||5}}):  
:* Sleight of Hand / Arcana / Performance - to imitate the gestures  
:* [[Sleight of Hand]] / [[Arcana]] / [[Performance]] - to imitate the gestures  
:* Intelligence / Arcana / Performance - to repeat the words
:* [[Intelligence]] / [[Arcana]] / [[Performance]] - to repeat the words
:* History / Nature / Insight / Performance - to picture the concept of harmony in your mind
:* [[History]] / [[Nature]] / [[Insight]] / [[Performance]] - to picture the concept of harmony in your mind
: Failing any of checks will yield into a mild reproach from Gale and a chance for another try.
: Failing any of checks will yield into a mild reproach from Gale and a chance for another try.
Note that magic-using characters such as Sorcerers and Clerics, let alone Wizards, will have class-specific options to discuss the principles of doing magic throughout the cutscene, as well as additional or unique options to bypass the checks.  
Note that magic-using characters such as [[Sorcerer]]s, [[Cleric]]s, [[Warlock]]s and [[Bard]]s, let alone [[Wizard]]s, will have class-specific options to discuss the principles of doing magic throughout the cutscene, as well as unique formulations to bypass the checks. Also, some additional options are available for certain origin races.
: If the player successfully passes all three checks and chooses to hold onto the moment, they will be given several options imagine a picture, which Gale will see, too. Fantasising a scene of kissing him or of a walk hand-in-hand will allow the player to proceed into the Flirting stage of romancing the wizard. However, Gale will be rather embarassed by either of these player's choices - on the one hand, because of his need to keep his feelings in tight check (the reason for which will be revealed a bit later), while on the other hand, due to his overall lack of experience in maintaining close-but-non-family relations with someone else.
: If the player successfully passes all three checks and chooses to hold onto the moment, they will be given several options imagine a picture, which Gale will see, too. Fantasising a scene of kissing him or of a walk hand-in-hand will allow the player to proceed into the Flirting stage of romancing the wizard. However, Gale will be rather embarassed by either of these player's choices - on the one hand, because of his need to keep his feelings in tight check (the reason for which will be revealed a bit later), while on the other hand, due to his overall lack of experience in maintaining close-but-non-family relations with someone else.


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