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Hit points: Difference between revisions

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81 bytes added ,  23 July 2023
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'''Hit Points''' (or HP) are the number of your life force. It indicates how much damage you or party members can take before being [[Condition#Downed|Downed]], and how much damage creatures and items can before being killed or destroyed.
[[File:HP Icon.png|frameless|left|40px]]
'''Hit Points''' (or '''HP''') is a number representing a creature's life force. It indicates how much damage you or party members can take before being [[Condition#Downed|Downed]], and how much damage creatures and items can before being killed or destroyed.


Taking damage affects how injured your character appears, with more cuts and bruises appearing as HP percentage drops.
Taking damage affects how injured your character appears, with more cuts and bruises appearing as HP percentage drops.
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'''Temporary Hit Points''' are additional Hit Points that are lost before your base Hit Points.
'''Temporary Hit Points''' are additional Hit Points that are lost before your base Hit Points.


You can only have one set of Temporary Hit Points at a time, and healing can't restore them. Temporary Hit Points do not remove [[Condition#Downed|Downed]] and disappear after a Long Rest.
You can only have one set of Temporary Hit Points at a time, and healing can't restore them. Temporary Hit Points do not remove [[Condition#Downed|Downed]] and disappear after a [[Long Rest]].
 
 
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