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Gale/Romance: Difference between revisions

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Gale's quest events during Act 3 in [[the Wizard of Waterdeep]] questline, and the choices the player makes during, have major implications for his romance conclusion at the end of the game, particularly in regards to if the player encourages Gale to seek and use the [[Crown of Karsus]] or not. Failing to finish Gale's questline before defeating [[the Netherbrain]] will also affect the ending.
Gale's quest events during Act 3 in [[the Wizard of Waterdeep]] questline, and the choices the player makes during, have major implications for his romance conclusion at the end of the game, particularly in regards to if the player encourages Gale to seek and use the [[Crown of Karsus]] or not. Failing to finish Gale's questline before defeating [[the Netherbrain]] will also affect the ending.


As part of [[the Wizard of Waterdeep]] questline, once the player gets the book [[the Annals of Karsus]] and lets Gale read it, he thinks he can use the power of the Crown for himself. He wants to talk to you privately about it. After the next long rest, Gale will have an exclamation point above his head, signaling that he wants to talk. During this conversation, he'll create an illusion of the realm of the gods, with both of you in a rowboat. In this scene, he tells you that he plans to remake the Crown so you both can become gods and help humanity instead of just watching and denying them power. At this point, the player can either encourage Gale to use the Crown, or tell him it should be handed over to [[Mystra]].
As part of [[the Wizard of Waterdeep]] questline, once the player gets the book [[the Annals of Karsus]] and lets Gale read it, he thinks he can use the power of the Crown for himself. He wants to talk to you privately about it. Upon leaving Sorcerous Sundries, the party will be intercepted by Elminster who tells Gale that Mystra has requested to speak with him at the Stormshore Tabernacle. After the next long rest, Gale will have an exclamation point above his head, signaling that he wants to talk. During this conversation, he'll create an illusion of the realm of the gods, with both of you in a rowboat.  


If you choose "This doesn't have to be the end for us. Just forget the Crown," he'll agree and say that he can live without becoming a god but not without you. He promises to give the Crown to Mystra. The scene ends with a kiss between you two. After completing Gale's Companion Quest, he talks to Mystra, finds out the truth about the magic orb in his chest, and promises to give her the Crown for redemption and to cure his condition.
'''''Note''''': There exists two different versions of the rowboat scene depending on when Gale speaks to Mystra at the Stormshore Tabernacle and the outcome of their conversation. The options chosen during the first scene described below can change the course of his relationship with the player and his personal questline.
 
# If Gale '''has not yet met''' with Mystra or has met with her but '''did not agree to give her the Crown of Karsus''', he will explain his frustration with the indifference of the gods, and insist that by reforging the Crown, you both can become gods and help humanity instead of just watching and denying them power. He pleads with you to follow him on his course, and the player can either encourage Gale to use the Crown, or tell him it should be handed over to [[Mystra]]. Choosing the dialogue options that assure Gale you love him for who he is and that he doesn't need to prove himself "worthy" of you through godhood will lead him to concede and say that he can live without becoming a god but not without you, and the scene ends with a kiss between you two. If you argue with him that the power of the Crown will corrupt him as it did Karsus, he will be visibly disheartened and ask the player what more there is to be said between them. At this point, you can tell him to dissolve the illusion and take you back to camp, ending the relationship, or choose the option "Plenty, in time. This doesn't have to be the end for us. Just forget the Crown." His response reveals part of his motivation for seeking the Crown, insisting that he can be so much more to you. Once again you can reassure him that he is already all you need and the rest of the scene proceeds as above. Alternatively, you can support his plans for ascension outright and agree to help him in reforging the Crown. He expresses his delight at your decision and the scene ends with a kiss.
# If Gale '''has met with Mystra''' and '''promised to give her the Crown''' for redemption and to cure his condition, he will be apologetic towards the player for how his ambition blinded him and offers the boat ride as something of a consolation for his behavior. He reveals that he would often conjure the same illusion during his months of solitude as a means of comfort, distracting himself from his earthly troubles by imagining his destiny lay amongst the stars. He tells the player that they changed that for him and declares "With these stars as my witness, I swear - you will always be enough for me."


{{SpoilerBox|custom=a possible ending of the game when romancing Gale.|To get the "good" romantic ending, the player will need to steer Gale toward giving up his dreams of becoming a god and encourage him to give the Crown to Mystra. If the player encourages him to become a god, he'll choose the Crown and godhood over the relationship and leave you at end of the game, despite what he says repeatedly over the course of Act 3 about the both of you becoming gods together.}}
{{SpoilerBox|custom=a possible ending of the game when romancing Gale.|To get the "good" romantic ending, the player will need to steer Gale toward giving up his dreams of becoming a god and encourage him to give the Crown to Mystra. If the player encourages him to become a god, he'll choose the Crown and godhood over the relationship and leave you at end of the game, despite what he says repeatedly over the course of Act 3 about the both of you becoming gods together.}}
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