17,759
editsAd placeholder
House of Hope: Difference between revisions
Jump to navigation
Jump to search
→Overview
Line 46: | Line 46: | ||
== Overview == | == Overview == | ||
=== Foyer === | === Foyer === | ||
The portal exits into the House's foyer, which has a large door and four [[Pillar of Souls]]. Using the door will summon | The portal exits into the House's foyer, which has a large door and four [[Pillar of Souls]]. Using the door will summon {{CharLink|Hope}}, who will introduce herself and give the party four sets of {{SmRarityItem|Debtor's Attire}}, which will disguise them from the [[Eternal Debtor]]s while in the house. | ||
=== Feast Hall === | === Feast Hall === | ||
The next room north of the foyer is the feast hall, where Raphael transported the party during his first introduction. Gone are the lavish displays of food and ordered furniture, the party now can see the reality of Raphael's illusory temptations as they truly are; rotting food, disorder and wandering, trapped souls. | The next room north of the foyer is the feast hall, where Raphael transported the party during his first introduction. Gone are the lavish displays of food and ordered furniture, the party now can see the reality of Raphael's illusory temptations as they truly are; rotting food, disorder and wandering, trapped souls. | ||
Cleaning the hall is a lone | Cleaning the hall is a lone {{CharLink|Infernal Mason}}, who introduces himself as the architect who built [[Moonrise Towers]]. | ||
=== Main Corridor === | === Main Corridor === | ||
Line 59: | Line 59: | ||
East of the feast hall is a large room filled with portals leading different locations. The portals are closed, but can be interacted with to hear a brief line about each destination. The player character and origins each have different comments on it. | East of the feast hall is a large room filled with portals leading different locations. The portals are closed, but can be interacted with to hear a brief line about each destination. The player character and origins each have different comments on it. | ||
Scrubbing the floor of the room is its keeper, | Scrubbing the floor of the room is its keeper, {{CharLink|Nubaldin}}, who can be persuaded into revealing Hope's physical location and give additional information regarding {{CharLink|Enver Gortash}}. | ||
=== Eastern Balcony === | === Eastern Balcony === | ||
Line 65: | Line 65: | ||
=== Boudoir === | === Boudoir === | ||
In the centre of the Main Corridor is entrance to the the boudoir; the northernmost room in the House. Access to the boudoir requires either the | In the centre of the Main Corridor is entrance to the the boudoir; the northernmost room in the House. Access to the boudoir requires either the {{SmRarityItem|Boudoir Invitation}} from The Archivist in the archive, or traversal across the platforms from the Eastern Balcony. | ||
In the first section of the room are some locked opulent chests, one contains a | In the first section of the room are some locked opulent chests, one contains a {{SmRarityItem|Potion of Angelic Slumber}}. A pool sits in the centre of the room, with some restoration facets that will restore the party's resources as if they took a long rest (does not work during fighting or after having beaten Raphael). The faucets do not restore the party's ability to take additional short rests, but they do restore a bard's related {{SAI|Song of Rest}} ability. | ||
Further back, the party will find | Further back, the party will find {{CharLink|Haarlep}} lazing about. They can be talked into giving up the password for the Orphic Hammer/Soul-Sworn Contract's shield, or killed. A large portrait west of the bed can also be opened with a key from Haarlep to find the password. | ||
=== Raphael's Vault === | === Raphael's Vault === | ||
The entrance to Raphael's Vault is directly south of the entrance to the Boudoir. To enter, the party must first succeed in a [[DC]] 10 [[Perception]] [[Ability Check|check]] to spot the infernal gem, then interact with the infernal gem by passing a DC 10 [[Wisdom]] check, followed by a DC 20 [[Arcana]] check. Inside is the | The entrance to Raphael's Vault is directly south of the entrance to the Boudoir. To enter, the party must first succeed in a [[DC]] 10 [[Perception]] [[Ability Check|check]] to spot the infernal gem, then interact with the infernal gem by passing a DC 10 [[Wisdom]] check, followed by a DC 20 [[Arcana]] check. Inside is the {{SmRarityItem|Helldusk Helmet}}, {{SmRarityItem|Staff of Spellpower}}, and {{SmRarityItem|Mol|Mol's}} contract if she survived [[Act One]]. | ||
=== Western Balcony === | === Western Balcony === | ||
Line 80: | Line 80: | ||
The westernmost room of the Main Corridor is the Archive. Opposite the entrance is a lever which opens a shortcut back to the feast hall. | The westernmost room of the Main Corridor is the Archive. Opposite the entrance is a lever which opens a shortcut back to the feast hall. | ||
Inside the Archive are several books with information related to the House and to the | Inside the Archive are several books with information related to the House and to the {{SmRarityItem|Crown of Karsus}}. More notably, there are three pedestals with rare equipment, and the {{CharLink|Archivist}} who is keeping an eye on them. | ||
The pedestals each have a pressure plate (which can be disarmed) that alerts the House if the item is removed. The northern pedestal holds the | The pedestals each have a pressure plate (which can be disarmed) that alerts the House if the item is removed. The northern pedestal holds the {{SmRarityItem|Gauntlets of Hill Giant Strength}}, the southern the {{SmRarityItem|Amulet of Greater Health}}, and to the west is, depending on the party's choices when dealing with Raphael in [[Sharess' Caress]], either the {{SmRarityItem|Orphic Hammer}} or [[Soul-Sworn Contract]], which can only be accessed by removing the shield with a password. | ||
If the party takes the Orphic Hammer, or an item is stolen from a dais without disarming its trap, the Debtors throughout the House will become hostile, and two [[Hell Sphere]]s will separately appear at various points in the main corridor when the party reaches them. See also: [[#Exiting|Exiting]]. | If the party takes the Orphic Hammer, or an item is stolen from a dais without disarming its trap, the Debtors throughout the House will become hostile, and two [[Hell Sphere]]s will separately appear at various points in the main corridor when the party reaches them. See also: [[#Exiting|Exiting]]. | ||
Line 89: | Line 89: | ||
At the eastern end of the Main Corridor near the Chamber of Egress is the Prison Hatchway, which leads down beneath the House and into Hope's prison. The prison can also be reached through the Passageway which is found outside, just north of the Eastern Balcony. Hope herself is at the centre of the room, bound by two unbreakable chains held by rocks which can be broken with the Orphic Hammer. | At the eastern end of the Main Corridor near the Chamber of Egress is the Prison Hatchway, which leads down beneath the House and into Hope's prison. The prison can also be reached through the Passageway which is found outside, just north of the Eastern Balcony. Hope herself is at the centre of the room, bound by two unbreakable chains held by rocks which can be broken with the Orphic Hammer. | ||
There are also two [[Spectator]]s, one of which drops the | There are also two [[Spectator]]s, one of which drops the {{SmRarityItem|Burnished Ring}}, and five [[Vengeful Imp]]s. | ||
=== Characters === | === Characters === | ||
{{div col}} | {{div col}} | ||
* {{CharLink|Archivist}} | * {{CharLink|Archivist}} | ||
* {{CharLink|Haarlep}} | |||
* {{CharLink|Hope}} | * {{CharLink|Hope}} | ||
* {{CharLink|Infernal Mason}} | * {{CharLink|Infernal Mason}} | ||
* {{CharLink|Korrilla}} | * {{CharLink|Korrilla}} | ||
Line 114: | Line 114: | ||
=== Related quests === | === Related quests === | ||
{{div col}} | {{div col}} | ||
* {{Quest| | * {{Quest|Acquire the Gauntlets for Helsik}} | ||
* {{Quest|Deal with the Devil}} | * {{Quest|Deal with the Devil}} | ||
* {{Quest|Free Orpheus}} | * {{Quest|Free Orpheus}} | ||
* {{Quest|The Githyanki Warrior}} | * {{Quest|The Githyanki Warrior}} | ||
* {{Quest|Help Kith'rak Voss}} | * {{Quest|Help Kith'rak Voss}} | ||
* {{Quest|Find Mol}} | * {{Quest|Find Mol}} | ||
* {{Quest|Save Hope}} | |||
{{div col end}} | {{div col end}} | ||