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Alfira: Difference between revisions

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After helping her in either way, she'll title her song ''The Weeping Dawn'' and confess in tears that she was there with her teacher when they were ambushed by [[Gnoll]]s, who killed Lihala, and was just trying to create a worthy eulogy for her, the party can also gain the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Event]] '''A Bard's Muse''' ([[Entertainer]] background). She will remain in this location giving her song the finishing touches and singing it periodically.
After helping her in either way, she'll title her song ''The Weeping Dawn'' and confess in tears that she was there with her teacher when they were ambushed by [[Gnoll]]s, who killed Lihala, and was just trying to create a worthy eulogy for her, the party can also gain the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Event]] '''A Bard's Muse''' ([[Entertainer]] background). She will remain in this location giving her song the finishing touches and singing it periodically.


If she is alive after the party returns from the [[Goblin Camp]], she will be with the other tieflings getting ready to leave for the [[campsite]]. At night, she'll be found talking with [[Lakrissa]], and will offer the player character to compose a song about them and their deeds.
If she is alive after the party returns from the [[Goblin Camp]], she will be with the other tieflings getting ready to leave for the [[Campsite]]. At night, she'll be found talking with {{CharLink|Lakrissa}}, and will offer the player character to compose a song about them and their deeds.


After the party, she will no longer be found in her usual spot on the hill overlooking the druidic shrine circle at the Emerald Grove.
After the party, she will no longer be found in her usual spot on the hill overlooking the druidic shrine circle at the Emerald Grove.
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If the [[The Dark Urge]] is chosen as the player character, Alfira will visit their camp shortly after crossing the bridge to the [[Blighted Village]], whether the party has interacted with her or not. Whether the party allows her to spend the night at camp or not, the player character will wake up to find her disemboweled by their own hand. They can decide whether to hide the evidence or not, or whether to embrace their handiwork or be horrified by it.  
If the [[The Dark Urge]] is chosen as the player character, Alfira will visit their camp shortly after crossing the bridge to the [[Blighted Village]], whether the party has interacted with her or not. Whether the party allows her to spend the night at camp or not, the player character will wake up to find her disemboweled by their own hand. They can decide whether to hide the evidence or not, or whether to embrace their handiwork or be horrified by it.  


To keep Alfira alive, she must be [[Toggle Non-Lethal Attacks|knocked out]] in the Emerald Grove before taking the long rest that triggers her visit. If Alfira is already dead, knocked out, or otherwise unavailable at this time, she will be replaced by a [[Dragonborn]] [[bard]] named [[Quil]].  
To keep Alfira alive, she must be [[Toggle Non-Lethal Attacks|knocked out]] in the Emerald Grove before taking the long rest that triggers her visit. If Alfira is already dead, knocked out, or otherwise unavailable at this time, she will be replaced by a [[Dragonborn]] [[Bard]] named {{CharLink|Quil}}.  


When the long rest is completed and Alfira is still alive, she may be met later in Act 2 where she can award the party with the [[Potent Robe]]. Otherwise if Alfira is killed the party can't aquire the Potent Robe.
When the long rest is completed and Alfira is still alive, she may be met later in Act 2 where she can award the party with the [[Potent Robe]]. Otherwise if Alfira is killed the party can't aquire the Potent Robe.


=== Act Two ===
=== Act Two ===
In [[Act Two]], Alfira can be found inside the [[Last Light Inn]] sitting by the fire at {{Coords|-66|142}}. Upon speaking to her, the party will learn that some of the tieflings were taken to [[Moonrise Towers]], thus starting the [[Rescue the Tieflings]] quest, giving a hopeful response awards the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Event]] '''A Smile Better Suits...''' ([[Folk Hero]] background). If [[Lakrissa]] is successfully saved along with the other tieflings, Alfira will reward the party with the [[Potent Robe]] and various other loot.
In [[Act Two]], Alfira can be found inside the [[Last Light Inn]] sitting by the fire at {{Coords|-66|142}}. Upon speaking to her, the party will learn that some of the tieflings were taken to [[Moonrise Towers]], thus starting the [[Rescue the Tieflings]] quest, giving a hopeful response awards the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Event]] '''A Smile Better Suits...''' ([[Folk Hero]] background). If Lakrissa is successfully saved along with the other tieflings, Alfira will reward the party with the {SmRarityItem|Potent Robe}} and various other loot.


At the end of [[Act Two]], if Alfira is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals she wants to use music to help calm the tiefling children in the room with her. If the active character is a Bard, they can speak with her again to gain the Improved [[Bardic Inspiration]] class action. It's not necessary to perform the song.
At the end of [[Act Two]], if Alfira is still alive, she can be found at Moonrise Towers. Talking with her reveals she wants to use music to help calm the tiefling children in the room with her. If the active character is a Bard, they can speak with her again to gain the Improved [[Bardic Inspiration]] class action. It's not necessary to perform the song.


=== Act Three ===
=== Act Three ===
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