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Lorroakan/Combat: Difference between revisions

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Added tactics note on Prone
m (Added tactics note on Prone)
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At the start of the fight, Lorroakan will begin siphoning power from his four myrmidons, granting him '''immunity''' to {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}. If he is attacked, he will use {{SAI|Elemental Retort}} on the person who attacked him, dealing significant damage from 4 different elemental types, one for every myrmidon he is siphoning from. Elemental Retort doesn't cost a {{action|reaction}}, allowing him to use it over and over again each round.
At the start of the fight, Lorroakan will begin siphoning power from his four myrmidons, granting him '''immunity''' to {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}. If he is attacked, he will use {{SAI|Elemental Retort}} on the person who attacked him, dealing significant damage from 4 different elemental types, one for every myrmidon he is siphoning from. Elemental Retort doesn't cost a {{action|reaction}}, allowing him to use it over and over again each round.


On its first turn, the Earth Myrmidon will cast {{SAI|Stoneskin}} on Lorroakan, giving him extra resistances to non-magical damage.
The Earth Myrmidon will occasionally cast {{SAI|Stoneskin}} on Lorroakan, giving him extra resistances to non-magical damage.


If the party saved Rolan from his expedition into the [[Shadow-Cursed Lands]] in Act Two, but did not save [[Cal]] and [[Lia]] during [[Rescue the Tieflings]], then Rolan will choose to fight alongside Lorroakan. If the party did save Cal and Lia, then Rolan will choose to turn on Lorroakan and fight alongside the party.
If the party saved Rolan from his expedition into the [[Shadow-Cursed Lands]] in Act Two, but did not save [[Cal]] and [[Lia]] during [[Rescue the Tieflings]], then Rolan will choose to fight alongside Lorroakan. If the party did save Cal and Lia, then Rolan will choose to turn on Lorroakan and fight alongside the party.
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Alternatively, it is also possible to simply tank the damage with your strongest martial characters and aim to kill Lorroakan outright as he only has 98 HP on Balanced difficulty and is the most dangerous enemy with his array of spells. Given his 4 different damage immunities it may be easiest to deal this damage through weapon attacks, especially if the character in question has equipment to enable [[critical hit]]s.
Alternatively, it is also possible to simply tank the damage with your strongest martial characters and aim to kill Lorroakan outright as he only has 98 HP on Balanced difficulty and is the most dangerous enemy with his array of spells. Given his 4 different damage immunities it may be easiest to deal this damage through weapon attacks, especially if the character in question has equipment to enable [[critical hit]]s.
Lorroakan ''cannot'' cast {{SAI|Elemental Retort}} if he has been knocked {{Cond|prone|}}. If the party has a means of inflicting {{Cond|prone}} such as {{SAI|Trip Attack (Melee)}}, {{SAI|Crushing Flight}}, or {{SAI|Enraged Throw}}, then the fight can be trivialized by simply knocking Lorroakan down and killing him before he can stand up again.


=== Tactician difficulty ===
=== Tactician difficulty ===

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