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D&D 5e class changes: Difference between revisions

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*The wizard has the spellbook feature, but does not have a physical spellbook which can be stolen or damaged. The animations for certain actions, such as [[Arcane Recovery]], do show an illusory spellbook in the character's hands.
*The wizard has the spellbook feature, but does not have a physical spellbook which can be stolen or damaged. The animations for certain actions, such as [[Arcane Recovery]], do show an illusory spellbook in the character's hands.
*Copying spells from scrolls into the spellbook is instantaneous rather than taking 2 hours per spell level. The gold cost remains (and is halved for spells from the chosen subclass school).
*Copying spells from scrolls into the spellbook is instantaneous rather than taking 2 hours per spell level. The gold cost remains (and is halved for spells from the chosen subclass school).
*Cantrips can be copied into the spellbook from scrolls, with the same gold cost as a level 1 spell.
*Cantrips can be copied into the spellbook from scrolls, with the same gold cost as a level 1 spell. These can then only be cast if they are prepared, as though they were leveled spells.
*The wizard may copy spells for any level that they have spell slots for, even if they obtained the spell slots by multiclassing (so an L4 Cleric / L1 Wizard could transcribe Level 3 spells).
*The wizard may copy spells for any level that they have spell slots for, even if they obtained the spell slots by multiclassing (so an L4 Cleric / L1 Wizard could transcribe Level 3 spells).
*[[Arcane Recovery]] can be used any time out of combat (rather than only during a short rest) and does not need to be done all at once; it has a number of charges equal to the number of spell slot levels it can restore (half the class level rounded up) and can be used multiple times throughout the day until they are all expended.
*[[Arcane Recovery]] can be used any time out of combat (rather than only during a short rest) and does not need to be done all at once; it has a number of charges equal to the number of spell slot levels it can restore (half the class level rounded up) and can be used multiple times throughout the day until they are all expended.
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