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D&D 5e class changes: Difference between revisions

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**Attack manoeuvres are chosen at the time the attack is attempted, rather than after seeing that the attack hits. The superiority die is still not expended on a miss.
**Attack manoeuvres are chosen at the time the attack is attempted, rather than after seeing that the attack hits. The superiority die is still not expended on a miss.
**[[Commander's Strike]] does not add the superiority die to the ally's attack roll.
**[[Commander's Strike]] does not add the superiority die to the ally's attack roll.
**[[Distracting Strike (Melee)|Distracting Strike]] can apply advantage multiple times if the next attack against the target involves multiple simultaneous attack rolls (e.g. {{SAI|Scorching Ray}}).
**[[Evasive Footwork]] imposes disadvantage on melee attacks against the Fighter, rather than rolling the superiority die and adding that to the Fighter's AC. It also does not require the Fighter to actually move.  
**[[Evasive Footwork]] imposes disadvantage on melee attacks against the Fighter, rather than rolling the superiority die and adding that to the Fighter's AC. It also does not require the Fighter to actually move.  
**[[Feinting Attack]] requires the use of an entire action (rather than just one attack out of an Attack action) in addition to a bonus action.
**[[Feinting Attack]] requires the use of an entire action (rather than just one attack out of an Attack action) in addition to a bonus action.
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