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Shove: Difference between revisions
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Centered DC calculation infoblob
(Begin conversion to a proper article with a detailed description of how the shove roll works) |
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For example, a barbarian at level 1, with 17 Strength, proficiency in Athletics, and currently {{Cond|Rage|Raging}} will have a passive Athletics skill of: | For example, a barbarian at level 1, with 17 Strength, proficiency in Athletics, and currently {{Cond|Rage|Raging}} will have a passive Athletics skill of: | ||
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{{InfoBlob|1=10 + 3 (Strength modifier) + 2 (Proficiency bonus) + 5 (Advantage on Strength checks) = 20}} | {{InfoBlob|1=10 + 3 (Strength modifier) + 2 (Proficiency bonus) + 5 (Advantage on Strength checks) = 20}} | ||
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If the shover's roll meets or exceeds the target's passive skill, the shove will be successful. Shove attempts cannot critically fail, provided rolling a natural 1 would still beat the target's passive Acrobatics or Athletics skill. | If the shover's roll meets or exceeds the target's passive skill, the shove will be successful. Shove attempts cannot critically fail, provided rolling a natural 1 would still beat the target's passive Acrobatics or Athletics skill. |